kill steal bug or what?
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Personal Score
Team Score
Detailed Report
Victory
|
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
83 060
2 694
25
Westfield – Encounter
Char Futur 4
co2_sneeke
Without Premium | With Premium | |
---|---|---|
Credits | 36 915 | 36 915 |
Experience (x{2} for the first win in a day) | 1818 | 2694 |
Battle efficiency
Σ:
1
2987
2
240
1253
2
-
- Laca73wolf [JATEK] T95 1 1
- cheters_2020 HWK 30 2
- Fehlkonstruktion [BUSSI] Leopard Prototyp A 1
- JOKKE25 Chrysler K 1 1
- dadam_4 Bat.-Châtillon 25 t AP 1
- Fenin_Fers [WOTII] AE Phase I 3
- Parocek P.44 Pantera 2
- Strangall244 Progetto M35 mod 46
- ARTUR51WWAI1 TS-5
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 12
- {{ ::replay.translations.shots.hits }} 10/8
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2987
- {{ ::replay.translations.damageDealt.sniper }} 385
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 3
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 240
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 2
- {{ ::replay.translations.damaged }} 5/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 1253
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,45
Credits
With Premium
Received | 36 915 | 36 915 | ||||
Personal Reserves bonus | 27 687 | 27 687 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 64,602 | 83,060 | ||||
Auto-repair vehicle | -13,350 | -13,350 | ||||
Auto-resupply ammunition | -18,110 | 0 | -18,110 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | 30,142 | 0 | 48,600 | 0 |
Time
- Starting time 23:30
- Battle duration 6 min 32 s
- Time of destruction -
Experience
Received | 876 | 44 | 876 | 44 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 198 | 198 | ||||
Bonus for Premium vehicle tier | 66 | 66 | ||||
Total: | 1 818 | 286 | 2 694 | 330 |
- Version: 1.13.0
- Server game time: 2021-07-12 23:30
- Spawn: II
- Battle type: Regular
- Uploaded: co2_sneeke
Replay description
How did AE Phase1 kill the B-C 25 t AP when I was the one to shot it. Maybe I`m missing something. but this keeps happening frequently when I destroy a tank and someone else from my team takes the kill. Fast-forward near the end of game when i shot through the bridge gap.
Replay's comments (0)