#QuickyBaby - FV4005, Ace Tanker, High Caliber, 11,6k dmg, 3 kills
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
116 849
3 069
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Kharkov – Standard
Kharkov
FV4005 Stage II
FV4005 Stage II
Oskr73 [_LDS_]
19.07.2021 21:42
Without Premium With Premium
Credits 70 817 70 817
Experience 2449 3069
Detailed Report
Statistics for Oskr73
Battle efficiency Σ: 3 11641 2 - 233 1 -
  • kozak_UA_Kharkov IS-7 1
  • AidanJR [RDDT6] 60TP Lewandowskiego 1
  • PigeonDeVerdun [USM] AMX 50 B 1 1
  • kaliban35 [G_EX] Super Conqueror 1
  • kat03 Object 261 1
  • Dr_Death__ [TAET] T110E4 1 1
  • EUCHIMANO [P1GS] Grille 15 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 12
  • {{ ::replay.translations.shots.hits }} 10/7
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 11641
  • {{ ::replay.translations.damageDealt.sniper }} 7417
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 233
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,68
Credits With Premium
Received 70 817 70 817
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -96,000 0 -96,000 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -45,183 0 849 0
Time
  • Starting time 21:42
  • Battle duration 11 min 36 s
  • Time of destruction -
Experience
Received 1 240 62     1 240 62
Fine for causing damage to allies 0 0
For tactical training 930     930
For playing in a Platoon 279     279
 
 
Total: 2 449 62 3 069 93
  • Version: 1.13.0
  • Server game time: 2021-07-19 21:42
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Oskr73

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    unfairGoldAmmoAholes 2021-07-24 в 11:43