JagdPz E100 vs 6
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
89 387
4 890
7
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Dumitru's Medal
Dumitru's Medal
Destroy 3 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Malinovka – Standard
Malinovka
Jagdpanzer E 100
Jagdpanzer E 100
DJ_Moon
28.07.2021 17:25
Without Premium With Premium
Credits 59 591 59 591
Experience (x{2} for the first win in a day) 3586 4890
Detailed Report
Statistics for DJ_Moon
Battle efficiency Σ: 7 8534 8 3780 - 4 -
  • rc_are_cool [ISI] Centurion Action X 1 1
  • Demented_Mindz [UHS] Jagdpanzer E 100 1 2
  • mjb1976 K-91 1
  • JeanNarH [LOOM] Bat.-Châtillon 155 58 2 1
  • diehardthehunter Strv 103B 9 4 2
  • BoomerBattle Object 261 3 1 1
  • ttaacz Manticore 1
  • veteran_winner Conqueror Gun Carriage 1 1
  • KingHoule1 [ORBNU] TVP T 50/51 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 11/11
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8534
  • {{ ::replay.translations.damageDealt.sniper }} 2929
  • {{ ::replay.translations.received.label }} 21
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 15
  • {{ ::replay.translations.received.he }} 13
  • {{ ::replay.translations.received.blocked }} 3780
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,52
Credits With Premium
Received 59 591 59 591
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,572 -16,572
Auto-resupply ammunition -28,600 0 -28,600 0
Auto-resupply consumables 0 0 0 0
 
Total: 14,419 0 44,215 0
Time
  • Starting time 17:25
  • Battle duration 13 min 55 s
  • Time of destruction 13 min 54 s
Experience
Received 1 304 65     1 304 65
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 978 0     978 0
 
 
Total: 3 586 130 4 890 196
  • Version: 1.13.0
  • Server game time: 2021-07-28 17:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: DJ_Moon

Replay description

14:15 1k damage to Manticore
13:14 K-91 goes swimming, another 1k damage, arty starts hitting me, but I'm more worries about the enemy JgPzE100 if I move
11:30 seems the rain has cleared up, time to move
11:00 spotted while backing up, but it goes into my track
9:30 enemy arty is cleaning up my allies, but there is no way I can help them, all I can do is hope the enemy gets closer to me
7:37 I fire a blind shot, first kill but it's too late for the Sheridan
6:30 After killing the AX, the enemy Jg shows up!
5:53 I get my shot off and manage to hide
5:23 bluff the enemy into shooting, my turn, 1 down
4:57 surprise Strv goes for the ram?
4:30 he breaks my gun, but it only delays his death, time to hunt arty, and I know where the 155 58 is
3:40 1 down, 2 to go, I drive in the open field to make sure they can't sneak past me to cap
2:32 conq spotted, but the shot goes wide
1:52 arty spotted, missed, reload, victory!
7 kills, 8k+ damage and 3k+ blocked, gg

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