Strv 103B, Fjords, 8K dmg, Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
132 535
9 785
32
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Fjords – Standard
Fjords
Strv 103B
Strv 103B
LetMinnow [C_C_G]
31.07.2021 20:53
Without Premium With Premium
Credits 51 690 51 690
Experience 9192 9785
Detailed Report
Statistics for LetMinnow
Battle efficiency Σ: 5 8021 12 1100 420 - -
  • temorx Škoda T 50 4
  • alexis21 WZ-111 model 1-4 3
  • Whampyri [PATS_] FV217 Badger 2 2
  • taljinx [T_W_T] STB-1 1 2
  • Phoenix_76 [TOPS] Object 705A
  • BozonHighbrandomGuyOnCraft Object 705 1 2 1
  • Blackwidow_2021 IS-3-II 2 2
  • lelongtankistRu58 T95/FV4201 Chieftain 2
  • cpblee [-TAX-] Emil II 2 2
  • npb [LINCS] T30 1
  • diehardthehunter Strv 103B 2 1 1
  • P_S_H AMX M4 mle. 51 2 3
  • THEPATTONJR [F0RTE] Object 705A 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 28
  • {{ ::replay.translations.shots.hits }} 26/21
  • {{ ::replay.translations.shots.heHits }} 3
  • {{ ::replay.translations.damageDealt.total }} 8021
  • {{ ::replay.translations.damageDealt.sniper }} 3778
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1100
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 420
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,1
Credits With Premium
Received 51 690 51 690
Action / Personal missions payout 55 000 55 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -13,587 -13,587
Auto-resupply ammunition -108,220 0 -108,220 0
Auto-resupply consumables 0 0 0 0
 
Total: -15,117 0 10,728 0
Time
  • Starting time 20:53
  • Battle duration 7 min 54 s
  • Time of destruction 7 min 53 s
Experience
Received 1 186 59     1 186 59
Fine for causing damage to allies 0 0
Action / Personal missions payout 8 006 0     8 006 0
 
 
Total: 9 192 59 9 785 89
  • Version: 1.13.0
  • Server game time: 2021-07-31 20:53
  • Spawn: II
  • Battle type: Regular
  • Uploaded: LetMinnow

Replay description

I was west spawn, went to F3 to start, got a couple hits in early there toward the center. But the magic happened because the heavies didn't brawl as usual at the south choke point. We "let" the enemy heavies came around the south corner to H/J 3/4 (or we had to fall back, I have no clue honestly, would have to watch this replay) . So, our heavies made a stand at G/H 3 line, the heavies' brawl point became that ridge/rock at H3. I was able to easily farm the sh!t out of them. The end mop up went well also. Definitely a rare circumstance on that map.

Replay's comments (1)

  • #1 Hi! Super nice game! If you want your replay uploaded on You Tube, you can send your replay at coconesgames@gmail.com or just send the URL of replay on my email and I upload it on my channel - Cocones WOT Replays. Thanks and good luck! :)
    cocones90 2021-07-31 в 22:49