Some proper teamplay to take the game just before the timer ends
Personal Score
Team Score
Detailed Report
Victory
II class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
49 139
2 390
Cliff – Standard
Cliff
T30
T30
Henkie357
01.08.2021 01:25
Without Premium With Premium
Credits 32 759 32 759
Experience 1859 2390
Detailed Report
Statistics for Henkie357
Battle efficiency Σ: 3 3773 4 1 - - -
  • 1maks1_2 Object 907
  • br4mwell WZ-111 model 5A 1 2
  • Bhonezz [TS-T] 50TP Tyszkiewicza 1 1
  • kat_1 TVP T 50/51 2
  • alamo_1 [APAXE] Leopard Prototyp A 1 1
  • NOLIT_25 E 50 1 1 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 9
  • {{ ::replay.translations.shots.hits }} 7/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3773
  • {{ ::replay.translations.damageDealt.sniper }} 745
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,04
Credits With Premium
Received 32 759 32 759
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,272 -8,272
Auto-resupply ammunition -14,850 0 -14,850 0
Auto-resupply consumables 0 0 0 0
 
Total: 9,637 0 26,017 0
Time
  • Starting time 01:25
  • Battle duration 14 min 53 s
  • Time of destruction -
Experience
Received 1 062 53     1 062 53
Fine for causing damage to allies 0 0
Personal Reserves bonus 797     797
 
 
Total: 1 859 53 2 390 80
  • Version: 1.13.0
  • Server game time: 2021-08-01 01:25
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Henkie357

Replay description

The start of the game is a bit boring, but later on the pace picks up and there is some nice teamplays.
At the end our conway knows exactly what to do and saves the game and allows me to take out the last tank.

Replay's comments (0)