279e is weak
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Personal Score
Team Score
Detailed Report
Victory
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Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle. • The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle. • Every vehicle has its own series. • Only the longest series is counted. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
196 106
3 893
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
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Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Siegfried Line – Standard
Оbject 279
Raduku_redline [GTD]
Without Premium | With Premium | |
---|---|---|
Credits | 87 158 | 87 158 |
Experience | 3056 | 3893 |
Battle efficiency
Σ:
6
10626
14
1930
1206
3
-
- RadekM87 [WTHR] AMX Canon d'assaut 105 4 3 2
- biggeek [IVE] AMX M4 mle. 49 Liberté 1 1 2
- impers922 [6DP] Type 61 1 1 1
- Klokan20121 [WTHR] ISU-152 1 1 2
- sarak_2017 [V-B-V] Jagdpanzer E 100 1 3
- smysver [INVT] CS-53
- mrowkazet7 UDES 15/16 2 2
- zajjda13 ISU-152 1 1
- NixKannsteAberDasRichtig [WR16] Kampfpanzer 50 t 2 2
- sebazep AE Phase I 1 3
- fules189 [HUNKK] 60TP Lewandowskiego 2 2
- BossManCamper [BAS--] Char Futur 4 1 2 4
- RidgeTrooper [SULTN] Progetto C50 mod. 66 1 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 32
- {{ ::replay.translations.shots.hits }} 29/26
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 10626
- {{ ::replay.translations.damageDealt.sniper }} 487
- {{ ::replay.translations.received.label }} 15
- {{ ::replay.translations.received.pierces }} 2
- {{ ::replay.translations.received.noDamage }} 13
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1930
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 3
- {{ ::replay.translations.damaged }} 12/6
- {{ ::replay.translations.damageAssisted.ownLabel }} 1206
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 1,96
Credits
With Premium
Received | 87 158 | 87 158 | ||||
Personal Reserves bonus | 65 369 | 65 369 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 152,527 | 196,106 | ||||
Auto-repair vehicle | -10,440 | -10,440 | ||||
Auto-resupply ammunition | -149,860 | 0 | -149,860 | 0 | ||
Auto-resupply consumables | -40,000 | 0 | -40,000 | 0 | ||
Total: | -47,773 | 0 | -4,194 | 0 |
Time
- Starting time 13:37
- Battle duration 8 min 36 s
- Time of destruction 8 min 35 s
Experience
Received | 1 674 | 84 | 1 674 | 84 | ||
Fine for causing damage to allies | 0 | 0 | ||||
For tactical training | 1 256 | 1 256 | ||||
For military maneuvers | 315 | 315 | ||||
Bonus for Premium vehicle tier | 126 | 126 | ||||
Total: | 3 056 | 399 | 3 893 | 441 |
- Version: 1.13.0
- Server game time: 2021-07-31 13:37
- Spawn: I
- Battle type: Regular
- Uploaded: Raduku_redline
Replay description
10k+ dmg and ace tanker on 279e
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