Patience, Bourrasque, Patience
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
136 578
7 405
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Encounter
Lakeville
Bat.-Châtillon Bourrasque
Bat.-Châtillon Bourrasque
project303 [TRGDT]
09.08.2021 19:52
Without Premium With Premium
Credits 64 385 64 385
Experience (x{2} for the first win in a day) 6201 7405
Detailed Report
Statistics for project303
Battle efficiency Σ: 7 3125 9 1 689 2 -
  • dude41104 [RDOGS] Super Hellcat
  • rkg11 [CRIMZ] M56 Scorpion 1 2 2
  • ditch2222 T-34-85M
  • norisc IS-6 1 2
  • andrecsdlj UDES 03 1
  • borchmann29 T20 1
  • dardosebastian Löwe 2
  • summitman [F__R] Škoda T 25 1 1
  • Night_Rider [2FDUP] T-34-2 2 2
  • pdhvlh94 M44 1
  • CliffGeyser [ICRUS] VK 30.02 (D) 2 1
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 18/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3125
  • {{ ::replay.translations.damageDealt.sniper }} 2000
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 689
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/4
  • {{ ::replay.translations.mileage.label }} 2,87
Credits With Premium
Received 64 385 64 385
Action / Personal missions payout 40 000 40 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,732 -1,732
Auto-resupply ammunition -22,840 0 -22,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 79,813 0 112,006 0
Time
  • Starting time 19:52
  • Battle duration 9 min 29 s
  • Time of destruction -
Experience
Received 1 204 60     1 204 60
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 3 612 0     3 612 0
Bonus for Premium vehicle tier 181       181  
 
 
Total: 6 201 120 7 405 180
  • Version: 1.13.0
  • Server game time: 2021-08-09 19:52
  • Spawn: I
  • Battle type: Regular
  • Uploaded: project303

Replay description

Started off in Lakeville on the lake road with some overwatch. Stayed patient even though little was happening. Used some minor position shifts to get shots until the enemy started to take control of the cap. With a little more movement, was able to eliminate the threat, then mop up the rest of the enemies!

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