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Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles.
Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
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Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
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Without Premium | With Premium | |
---|---|---|
Credits | 124 035 | 124 035 |
Experience (x{2} for the first win in a day) | 6151 | 8273 |
- Viper180 [2N4C] Rheinmetall Skorpion 1 1
- squbany79 Super Hellcat 1
- Wojtek______ [_ACM_] IS-3 1 1
- svw21 [7-A] Type 5 Chi-Ri 1 1
- Misterpio [PPPGL] VK 30.02 (D) 1
- kril Vz. 44-1 2 1 1
- Abodeb_Abodeb [STRKW] O-Ni 3 2
- mantuskinass [CR1T_] Škoda T 56 4
- CZ_Sniper_Cheb [CH__T] T-34-1 1 1
- fanek01 SU-100M1 2 2 1
- crnitigar [NOPAS] E 25 1 1 2
- diter230 [BEEUP] Ikv 90 Typ B 1 2
- Statue856 [1CSD] TNH 105/1000 1 3
- BIGCAT_4 [F_M_A] T71 1
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- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 26
- {{ ::replay.translations.shots.hits }} 25/22
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 6961
- {{ ::replay.translations.damageDealt.sniper }} 121
- {{ ::replay.translations.received.label }} 18
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 10
- {{ ::replay.translations.received.he }} 4
- {{ ::replay.translations.received.blocked }} 2080
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 14/10
- {{ ::replay.translations.damageAssisted.ownLabel }} 595
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,94
Received | 124 035 | 124 035 | ||||
Personal Reserves bonus | 93 027 | 93 027 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 217,062 | 279,080 | ||||
Auto-repair vehicle | -6,889 | -6,889 | ||||
Auto-resupply ammunition | -69,700 | 0 | -69,700 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 140,473 | 0 | 202,491 | 0 |
- Starting time 13:41
- Battle duration 9 min 50 s
- Time of destruction -
Received | 2 121 | 106 | 2 121 | 106 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 1 591 | 477 | 1 591 | 477 | ||
Bonus for Premium vehicle tier | 318 | 318 | ||||
Total: | 6 151 | 689 | 8 273 | 795 |
- Version: 1.14.0
- Server game time: 2021-08-11 13:41
- Spawn: II
- Battle type: Regular
- Uploaded: Petrix12
Replay description
Game in which I carried team with help of Chiri and Strv without them I wouldnt be able to win the game!
We almost lost the battle, strv killed scorpion which was running away with 15 seconds left.
Game begin with my agresive push to take out enemy tier 8 heavy, while enemy destroyed tanks in other part of the town, we formed wolfpack with several tanks and overwhelemed some tanks. After that enemy came chasing after us and we dealth with them, leaving me, chiri and strv to deal with rest of the tanks. I was running out of ammo and overconfident enemies started to push us and we dealth with them one by one. There were last 2 tanks left, I went for one because I thought I could solo him because he was in range of my 2 remaining HEAT shells but one got absorbed but thankfully stvr helped me and I managed to snap one into scorpion aswell. Scorpion started to run away and killed chiri, thankfully strv managed to catch him in last seconds.
Team work FTW!
Replay's comments (1)