Redshire massive comeback
Personal Score
Team Score
Detailed Report
Victory
I class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
73 241
3 585
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Standard
Redshire
Char Futur 4
Char Futur 4
zigguart [BOGUS]
24.08.2021 23:14
Without Premium With Premium
Credits 48 827 48 827
Experience (x{2} for the first win in a day) 2419 3585
Detailed Report
Statistics for zigguart
Battle efficiency Σ: 2 4528 4 640 1880 3 -
  • ripvan1 [IKU] Object 430U 1
  • Extra_Salty T 55A 1 3
  • VTGUI [T_END] Emil I 1
  • kaiden12345 Panhard AML Lynx 6x6 1 1
  • Scarecrow59 [C_C_E] Type 61 2
  • Banzay_61 Char Futur 4 1
  • LaGGerFeniks_pro TVP VTU Koncept 1 1 1
  • MorbidMatt [CLAS2] M40/M43 1
  • BadBullet [4HIM] TNH 105/1000 1 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4528
  • {{ ::replay.translations.damageDealt.sniper }} 1926
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 640
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 9/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1880
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 28/0
  • {{ ::replay.translations.mileage.label }} 3,69
Credits With Premium
Received 48 827 48 827
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -12,440 -12,440
Auto-resupply ammunition -21,780 0 -21,780 0
Auto-resupply consumables 0 0 0 0
 
Total: 14,607 0 39,021 0
Time
  • Starting time 23:14
  • Battle duration 14 min 11 s
  • Time of destruction 14 min 10 s
Experience
Received 1 166 58     1 166 58
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 87       87  
 
 
Total: 2 419 116 3 585 174
  • Version: 1.14.0
  • Server game time: 2021-08-24 23:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: zigguart

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