ramowanie fikolki i trzy szóstki
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
51 619
1 286
5
Overlord – Standard
Overlord
Object 268 Version 4
Object 268 Version 4
bonie23 [NK5ZL]
31.08.2021 19:08
Without Premium With Premium
Credits 26 471 26 471
Experience 857 1286
Detailed Report
Statistics for bonie23
Battle efficiency Σ: 2 3020 6 2100 96 - -
  • Dolik183 TVP T 50/51 1 1
  • Hasti100 [PARSA] IS-7
  • zma27111 Kranvagn 1 2
  • Gold97 Kunze Panzer 2 1
  • JacyFuFu21 [ELCHI] Strv 103B 1
  • Rosomakc360 [GUN_S] Object 257 2 1 2
  • fityekur IS-7 2 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 7/5
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3020
  • {{ ::replay.translations.damageDealt.sniper }} 666
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2100
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 96
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,95
Credits With Premium
Received 26 471 26 471
Battle payments 11 912 11 912
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 38,383 51,619
 
Auto-repair vehicle -12,260 -12,260
Auto-resupply ammunition -13,200 0 -13,200 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: 9,923 0 23,159 0
Time
  • Starting time 19:08
  • Battle duration 8 min 11 s
  • Time of destruction -
Experience
Received 857 43     857 43
Fine for causing damage to allies 0 0
 
 
Total: 857 43 1 286 65
  • Version: 1.14.0
  • Server game time: 2021-08-31 19:08
  • Spawn: I
  • Battle type: Regular
  • Uploaded: bonie23

Replay description

początek nudnawy, ale potem jest zwrot akcji

Replay's comments (1)

  • #1 nice ramming haha
    bonie23 2021-08-31 в 19:29