AMX 50 Foch // Ace
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
104 754
15 183
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Mines – Standard
Mines
AMX 50 Foch
AMX 50 Foch
gerokost [PASOK]
07.09.2021 09:10
Without Premium With Premium
Credits 49 836 49 836
Experience 14460 15183
Detailed Report
Statistics for gerokost
Battle efficiency Σ: 3 5348 5 1240 1403 - -
  • jonvabalis1 [FENII] Vz. 55 1 1
  • jurecki [MUFER] Ferdinand 1 1 2
  • cronom54 SU-130PM 1 2
  • Sabaton68 [GGHUN] HWK 30 2
  • MICRONAS [LDKV] Leopard Prototyp A
  • 27alpaslan [_AY_] Type 4 Heavy 1 2
  • Matei1112 [FOCA] Bat.-Châtillon Bourrasque 2
  • Mihhail84 [RU-BW] FV4005 Stage II 3
  • ladislavpic Conqueror 1 2 1
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  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5348
  • {{ ::replay.translations.damageDealt.sniper }} 795
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 1240
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1403
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,34
Credits With Premium
Received 49 836 49 836
Action / Personal missions payout 30 000 30 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,679 -8,679
Auto-resupply ammunition -68,200 0 -68,200 0
Auto-resupply consumables 0 0 0 0
 
Total: 2,957 0 27,875 0
Time
  • Starting time 09:10
  • Battle duration 6 min 58 s
  • Time of destruction 6 min 57 s
Experience
Received 1 446 72     1 446 72
Fine for causing damage to allies 0 0
Action / Personal missions payout 13 014 0     13 014 0
 
 
Total: 14 460 72 15 183 108
  • Version: 1.14.0
  • Server game time: 2021-09-07 09:10
  • Spawn: II
  • Battle type: Regular
  • Uploaded: gerokost

Replay description

No description

Replay's comments (5)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-09-07 в 09:22
  • #2 @ok30 Are you ok friend ? Maybe visit a doctor?
    gerokost 2021-09-07 в 09:28
  • #3 You did it again!
    ok30 2021-09-07 в 09:39
  • #4 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-09-07 в 09:39
  • #5 lets see the next message, bot.
    gerokost 2021-09-07 в 10:10