Big damage, fun game...for me. high caliber & confederate
Personal Score
Team Score
Detailed Report
Victory
I class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
201 191
8 249
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
Rheinmetall Skorpion G
Rheinmetall Skorpion G
themammoth [STARR]
10.09.2021 11:22
Without Premium With Premium
Credits 89 418 89 418
Experience (x{2} for the first win in a day) 6907 8249
Detailed Report
Statistics for themammoth
Battle efficiency Σ: 2 5484 7 - 840 - -
  • Milkits [-DRI-] KV-4 1
  • matyhan_Elton_2014 Caernarvon 2 2
  • BestVz55NA [LPW] CS-52 1
  • Tangoblu [13-AD] ISU-152 1 1
  • DF_41D [PLW] CS-52 1 1
  • _coolo_ TNH 105/1000 1 1
  • wagar WZ-120-1G FT
  • pub_master [GREC] Škoda T 56 1
  • Undieripper Progetto CC55 mod. 54 1 2
  • SKY74FLAKES Škoda T 27 1
  • GreaterWizard [FL-EX] ISU-152 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5484
  • {{ ::replay.translations.damageDealt.sniper }} 2784
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 840
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,78
Credits With Premium
Received 89 418 89 418
Personal Reserves bonus 67 064 67 064
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 156,482 201,191
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -17,120 0 -17,120 0
Auto-resupply consumables 0 0 0 0
 
Total: 139,362 0 184,071 0
Time
  • Starting time 11:22
  • Battle duration 6 min 47 s
  • Time of destruction -
Experience
Received 1 341 67     1 341 67
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 4 024 0     4 024 0
Bonus for Premium vehicle tier 201       201  
 
 
Total: 6 907 134 8 249 202
  • Version: 1.14.0
  • Server game time: 2021-09-10 11:22
  • Spawn: II
  • Battle type: Regular
  • Uploaded: themammoth

Replay description

credit grinding to build the reserves back up after buying some tanks and always take the big hitters out to also try and have some fun while doing it.

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