Ace tanker, Radley Walters, High Calibre, Steel Wall ~1600 base XP
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
68 940
3 776
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Redshire – Standard
Redshire
AMX AC mle. 48
AMX AC mle. 48
Crusader2k13
10.09.2021 15:19
Without Premium With Premium
Credits 45 960 45 960
Experience 2937 3776
Detailed Report
Statistics for Crusader2k13
Battle efficiency Σ: 8 5679 11 1725 461 - -
  • greyspoon [5T4RK] IS-3A 1 2
  • BETTYBOOM_1 AMX 13 75 3 3
  • Bryan_422 SU-152 1 3 2
  • Die_Dose [S-OUT] E 25 1
  • cherokk [AKIN] T25 AT 1
  • IAmYouButWhoAmI Tiger II 1 2
  • RockiBalboka CS-52 2 2
  • PykoParno [MOMA] FV4202 1 1 3
  • flashmacqueen16 [FRRE] Super Hellcat 2 2
  • _Klim3nk0v_ Strv S1 1 1 2
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 26
  • {{ ::replay.translations.shots.hits }} 22/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5679
  • {{ ::replay.translations.damageDealt.sniper }} 2395
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1725
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 461
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/77
  • {{ ::replay.translations.mileage.label }} 3,22
Credits With Premium
Received 45 960 45 960
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,819 -5,819
Auto-resupply ammunition -109,840 0 -109,840 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -89,699 0 -66,719 0
Time
  • Starting time 15:19
  • Battle duration 13 min 31 s
  • Time of destruction 13 min 30 s
Experience
Received 1 678 84     1 678 84
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 259 378     1 259 378
 
 
Total: 2 937 462 3 776 504
  • Version: 1.14.0
  • Server game time: 2021-09-10 15:19
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Crusader2k13

Replay description

Nice little carry in a not-so-bad tank.

Replay's comments (5)

  • #1 Currently on the t7 rn. Hows the autoloader?
    andy_581 2021-09-17 в 10:24
  • #2 The autoloader is everything the tank has and its unique selling point! The gun is great in terms of alpha and pen, but bad in gunhandling (dispersion) and aimtime. It is a tank balanced for 2014s meta.
    Crusader2k13 2021-09-24 в 02:47
  • #3 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-30 в 17:10
  • #4 You did it again!
    ok30 2021-10-30 в 17:11
  • #5 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-10-30 в 17:11