s conq 5,8k schaden
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
148 121
11 382
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Kharkov – Standard
Kharkov
Super Conqueror
Super Conqueror
Bearscave [_DVE_]
14.09.2021 01:29
Without Premium With Premium
Credits 55 414 55 414
Experience 10840 11382
Detailed Report
Statistics for Bearscave
Battle efficiency Σ: 3 5830 7 1840 882 3 -
  • Hare0077 [C-COM] Bat.-Châtillon 155 58
  • Delveqio [NN_CZ] SU-130PM 1 1
  • Helldoggy [BOB-D] Ferdinand 1 2
  • Sushoki [RE4LS] IS-3 3
  • liza123 TNH 105/1000 2 1
  • tankcanfly M53/M55 1
  • majestic_eleanor [-ASI-] T30 1 1 1
  • simonpowel [ROYIN] Type 5 Heavy 1 3 6
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 18/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5830
  • {{ ::replay.translations.damageDealt.sniper }} 282
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 1840
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 882
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,18
Credits With Premium
Received 55 414 55 414
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -23,577 -23,577
Auto-resupply ammunition -89,200 0 -89,200 0
Auto-resupply consumables 0 0 0 0
 
Total: 7,637 0 35,344 0
Time
  • Starting time 01:29
  • Battle duration 12 min 1 s
  • Time of destruction -
Experience
Received 1 084 54     1 084 54
Fine for causing damage to allies 0 0
Action / Personal missions payout 9 756 0     9 756 0
 
 
Total: 10 840 54 11 382 81
  • Version: 1.14.0
  • Server game time: 2021-09-14 01:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Bearscave

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