Raider medal with SPG :D:D:D
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
44 140
2 052
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Raider
Raider
Capture the enemy base and remain undetected during the entire battle. The icon in the service record displays the number of times the achievement was awarded.
Invader
Invader
Capture the maximum number of points from the enemy base, but not less than 80. The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
Overlord – Standard
Overlord
S-51
S-51
Just_Beat_Em [9-TDE]
14.09.2021 22:48
Without Premium With Premium
Credits 22 636 22 636
Experience 1710 2052
Detailed Report
Statistics for Just_Beat_Em
Battle efficiency Σ: 1 951 8 - - - 999
  • SnoweyVR [-UWU] KV-3 3 2
  • Hastie G.W. Panther 1 1
  • steve_maciek [ARHEO] Ikv 90 Typ B 1 1
  • magic_799 [S--V] 59-16 1 1
  • seppel29 Tiger I 3
  • kingkongenie VK 30.02 (M) 2
  • van_641 KV-1S 1 1
  • Skalliwag [BOX2N] G.W. Panther 1 1
  • Khaelsley Carro d'assalto P.88 1 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 19
  • {{ ::replay.translations.shots.hits }} 4/0
  • {{ ::replay.translations.shots.heHits }} 15
  • {{ ::replay.translations.damageDealt.total }} 951
  • {{ ::replay.translations.damageDealt.sniper }} 951
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 999
  • {{ ::replay.translations.stunsCaused }} 14
  • {{ ::replay.translations.capture }} 100/30
  • {{ ::replay.translations.mileage.label }} 1,54
Credits With Premium
Received 22 636 22 636
Battle payments 10 186 10 186
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 32,822 44,140
 
Auto-repair vehicle 0 0
Auto-resupply ammunition -21,280 0 -21,280 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -8,458 0 2,860 0
Time
  • Starting time 22:48
  • Battle duration 13 min 1 s
  • Time of destruction -
Experience
Received 684 34     684 34
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 026 153     1 026 153
For military maneuvers 128     128
 
 
Total: 1 710 315 2 052 332
  • Version: 1.14.0
  • Server game time: 2021-09-14 22:48
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Just_Beat_Em

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