That's how to blindshot people
Personal Score
Team Score
Detailed Report
Defeat
III class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Arsonist
Arsonist
Destroy an enemy vehicle by setting it on fire.
• No more than one award per player in a battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
186 288
1 349
Fisherman's Bay – Standard
Fisherman's Bay
CS-52
CS-52
WillYouTakeMySoul [VIMBE]
09.09.2021 14:32
Without Premium With Premium
Credits 65 364 65 364
Experience 989 1349
Detailed Report
Statistics for WillYouTakeMySoul
Battle efficiency Σ: 3 2951 5 980 2174 3 -
  • FT820 CS-52 2 1
  • IWontDominate [PBSJI] Bisonte C45 1 1
  • xx_TroyBoi_xx [3NRGY] Škoda T 56 1
  • ADAMDIABLO_2 [BPGA] SU-130PM 1 2 3
  • ORZEL28 [POGER] G.W. Tiger (P)
  • Charlhid T-54 first prototype 1
  • Troni1986 [DHLH] Bat.-Châtillon 12 t
  • trelok T28 Prototype 1
  • 117_accurate STG
  • nae74ale [BB_A] M40/M43 1
  • andy8475 Somua SM 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 13
  • {{ ::replay.translations.shots.hits }} 10/9
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 2951
  • {{ ::replay.translations.damageDealt.sniper }} 1123
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 980
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2174
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,59
Credits With Premium
Received 65 364 65 364
Personal Reserves bonus 49 023 49 023
Battle payments 29 414 29 414
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 143,801 186,288
 
Auto-repair vehicle -9,208 -9,208
Auto-resupply ammunition -10,090 0 -10,090 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 118,503 0 160,990 0
Time
  • Starting time 14:32
  • Battle duration 13 min 7 s
  • Time of destruction 12 min 37 s
Experience
Received 719 36     719 36
Fine for causing damage to allies 0 0
Personal Reserves bonus 162     162
Bonus for Premium vehicle tier 108       108  
For playing in a Platoon 162     162
 
 
Total: 989 198 1 349 216
  • Version: 1.14.0
  • Server game time: 2021-09-09 14:32
  • Spawn: II
  • Battle type: Regular
  • Uploaded: WillYouTakeMySoul

Replay description

3:08 - I shot next to the building where the enemy tank was seen a few seconds earlier with a hope that he was crossing at that moment
3:06 - I set him on fire and killed a little bit later

Replay's comments (0)