Example of mechanics
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Personal Score
Team Score
Detailed Report
Victory
37 890
1 373
Berlin – Standard
IS-6
FWAKWAKKA
Without Premium | With Premium | |
---|---|---|
Credits | 25 260 | 25 260 |
Experience (x{2} for the first win in a day) | 937 | 1373 |
Battle efficiency
Σ:
-
389
2
1770
490
1
-
- Takka VK 100.01 (P) 1
- Rascal_Beater Rheinmetall Skorpion G 1 2 1
- cbuenaventura Löwe 3
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 4
- {{ ::replay.translations.shots.hits }} 3/1
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 389
- {{ ::replay.translations.damageDealt.sniper }} 0
- {{ ::replay.translations.received.label }} 9
- {{ ::replay.translations.received.pierces }} 4
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 0
- {{ ::replay.translations.received.blocked }} 1770
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 1/0
- {{ ::replay.translations.damageAssisted.ownLabel }} 490
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 0,41
Credits
With Premium
Received | 25 260 | 25 260 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -7,065 | -7,065 | ||||
Auto-resupply ammunition | -4,100 | 0 | -4,100 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 14,095 | 0 | 26,725 | 0 |
Time
- Starting time 05:28
- Battle duration 7 min 3 s
- Time of destruction 1 min 45 s
Experience
Received | 436 | 22 | 436 | 22 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Bonus for Premium vehicle tier | 65 | 65 | ||||
Total: | 937 | 44 | 1 373 | 66 |
- Version: 1.14.0
- Server game time: 2021-09-19 05:28
- Spawn: I
- Battle type: Regular
- Uploaded: WuFFY
Replay description
So, i know im terrible. i guess. tbh i think the play was pretty smart. but anyways, heres a great example of the concept of RNG. :) one tank hulldown with only a turret and heavily angled plate visible. TINY cupolas is the ONLY penetrable spot. killed rapidly. whislt my shells on three targets in the wide open, recieve damage once, with multiple large weakpoints. rng straight up GAVE them that free kill. my time was objectively wasted. and im mad.
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