Weird game. 3hp carry
Personal Score
Team Score
Detailed Report
Victory
II class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
210 472
3 202
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Canyon – Standard
Canyon
Vz. 55
Vz. 55
DeVilMayCry_defender [GVN-D]
21.09.2021 18:50
Without Premium With Premium
Credits 54 088 54 088
Experience 2668 3202
Detailed Report
Statistics for DeVilMayCry_defender
Battle efficiency Σ: 2 6124 3 1630 559 3 -
  • Scorpion31122001 Object 268 Version 4 1
  • bongyting5 Object 268 2
  • swallow0625 G.W. E 100
  • hiroooo1997 [TEKE] T92 HMC
  • prappus Grille 15 1 3
  • lucky_day_365 [B_M_C] T110E4 1 2
  • zaza191za Kranvagn 2 1
  • GreenCockroach [PCB] 60TP Lewandowskiego 1 2 4
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 15/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6124
  • {{ ::replay.translations.damageDealt.sniper }} 2611
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 1630
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 3
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 559
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,68
Credits With Premium
Received 54 088 54 088
Battle payments 24 340 24 340
Action / Personal missions payout 105 000 105 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 183,428 210,472
 
Auto-repair vehicle -23,997 -23,997
Auto-resupply ammunition -24,500 0 -24,500 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: 128,931 0 155,975 0
Time
  • Starting time 18:50
  • Battle duration 10 min 35 s
  • Time of destruction -
Experience
Received 1 067 53     1 067 53
Fine for causing damage to allies 0 0
Action / Personal missions payout 1 601 0     1 601 0
 
 
Total: 2 668 53 3 202 80
  • Version: 1.14.0
  • Server game time: 2021-09-21 18:50
  • Spawn: II
  • Battle type: Unknown
  • Uploaded: DeVilMayCry_defender

Replay description

No description

Replay's comments (1)

  • #1 GG, nice gameplay. I uploaded your replay here: https://www.youtube.com/watch?v=IFL56-SiAis
    Replay_Guy 2021-09-22 в 18:52