2 strzały poza krąg widzenia z "demejdżem" z rzędu
Personal Score
Team Score
Detailed Report
Victory
II class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
74 093
3 072
7
Steppes – Standard
Steppes
STB-1
STB-1
XizeriX [BAN_]
25.09.2021 23:14
Without Premium With Premium
Credits 49 395 49 395
Experience (x{2} for the first win in a day) 2048 3072
Detailed Report
Statistics for XizeriX
Battle efficiency Σ: 3 4224 7 2300 3347 - -
  • snoop_dogs Centurion Action X 1 3
  • Eisenbirne12 WZ-111G FT 2 2
  • leadsoldier_22 [YG-TR] Leopard Prototyp A 1
  • Blackthanks [ALTE] E 50 1 1
  • KrulWitold [BOSKA] M53/M55
  • MaksanOmG T30 2 1 3
  • GRMAUROS_xaros_2017_hero [GR_TS] FV4005 Stage II 2 2
  • bialy75 FV215b 2 1
  • PolishHusar92 [HPKJS] Conqueror
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 15/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4224
  • {{ ::replay.translations.damageDealt.sniper }} 533
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 3347
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,99
Credits With Premium
Received 49 395 49 395
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,037 -16,037
Auto-resupply ammunition -42,000 0 -42,000 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -11,642 0 13,056 0
Time
  • Starting time 23:14
  • Battle duration 8 min 3 s
  • Time of destruction 8 min 2 s
Experience
Received 1 024 51     1 024 51
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 2 048 102 3 072 154
  • Version: 1.14.0
  • Server game time: 2021-09-25 23:14
  • Spawn: I
  • Battle type: Regular
  • Uploaded: XizeriX

Replay description

Pisane specjalnie pod zgloszenie do RNG

Cześć
Nigdy nie blindshotuję, czy strzelam poza viewrange, bo nie trafiałem. No przynajmniej było tak do dzisiaj. Wchodzę sobie do bitwy, gram jak co dzień i widzę na minimapie fv4005. Postanowiłem, więc strzelić, no bo może akurat się uda. I się udało. Postanowiłem, więc strzelić znowu i znowu się udało, co więcej zniszczyłem tego FV.
Pzdr