The WORST RNG I have ever had.
Personal Score
Team Score
Detailed Report
Victory
III class
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
25 341
2 080
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Murovanka – Standard
Murovanka
Emil I
Emil I
Watertank_
03.10.2021 06:07
Without Premium With Premium
Credits 16 894 16 894
Experience (x{2} for the first win in a day) 1386 2080
Detailed Report
Statistics for Watertank_
Battle efficiency Σ: 1 579 2 2180 1120 1 -
  • Erop4uk Rheinmetall Skorpion G 1
  • Mr_banana33 Strv S1
  • Aru0812 [-KR-] P.44 Pantera 3
  • Lt_Jack_2015 [BZ] FV1066 Senlac 1 2 1
  • gekakeda SU-101 5
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 18
  • {{ ::replay.translations.shots.hits }} 8/2
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 579
  • {{ ::replay.translations.damageDealt.sniper }} 311
  • {{ ::replay.translations.received.label }} 11
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 9
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2180
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 2/1
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1120
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,87
Credits With Premium
Received 16 894 16 894
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -4,920 -4,920
Auto-resupply ammunition -27,260 0 -27,260 0
Auto-resupply consumables 0 0 0 0
 
Total: -15,286 0 -6,839 0
Time
  • Starting time 06:07
  • Battle duration 6 min 15 s
  • Time of destruction -
Experience
Received 693 35     693 35
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 386 70 2 080 106
  • Version: 1.14.0
  • Server game time: 2021-10-03 06:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Watertank_

Replay description

Playing my Emil 1 on Murovanka, I went into the woods and was hull down across from a P.44 Pantera. At 13:52 I shoot at him and miss, the second and third bounce off the turret. Then again at 13:12 I fire my fourth shot which bounces off the right side of his turret, then my fifth shot completely misses and the sixth shot bounces off the middle of the pantera turret. At 12:32 my seventh shot bounces eighth shot goes to the right and misses the pantera, then my ninth shot also bounces off the turret. And then at 11:54 MY TENTH SHOT HITS THE GROUND. I don't even know how I can fail damaging a pantera 10 WHOLE TIMES! I don't think I have had any worse RNG ever. And when I look at the 3D model of a pantera, I hit the only parts of his turret that can bounce an Emil 1 shell. (╯°□°)╯︵ ┻━┻

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