MUST SEE: An umbelievable manoeuvre !
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
94 338
4 118
7
Brothers in Arms
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Berlin – Encounter
Berlin
WZ-111 Qilin
WZ-111 Qilin
jasc0n [-GHO-]
06.10.2021 18:29
Without Premium With Premium
Credits 62 892 62 892
Experience (x{2} for the first win in a day) 2778 4118
Detailed Report
Statistics for jasc0n
Battle efficiency Σ: 4 6687 9 3100 221 7 -
  • FeFaMe [WEPRO] 60TP Lewandowskiego 2 1 4
  • blackshadow07_destroyer Object 277 2 3 4
  • Kluna_69 [APF] Object 268
  • PROSPEKTUS_01 T110E3
  • doxnop [WOTLS] T30 1 3 4
  • Sigon11 [INFLE] Progetto M40 mod. 65 1 2 2
  • subaru_sniper Waffenträger auf Pz. IV 1
  • Martiniee [JOLOL] IS-3-II
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 23
  • {{ ::replay.translations.shots.hits }} 21/15
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6687
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 3100
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 7
  • {{ ::replay.translations.damaged }} 5/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 221
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,65
Credits With Premium
Received 62 892 62 892
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,517 -24,517
Auto-resupply ammunition -44,124 0 -44,124 0
Auto-resupply consumables 0 0 0 0
 
Total: -5,749 0 25,697 0
Time
  • Starting time 18:29
  • Battle duration 7 min 17 s
  • Time of destruction 7 min 16 s
Experience
Received 1 339 67     1 339 67
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 100       100  
 
 
Total: 2 778 134 4 118 202
  • Version: 1.14.0
  • Server game time: 2021-10-06 18:29
  • Spawn: I
  • Battle type: Regular
  • Uploaded: jasc0n

Replay description

Patience and calm defines my defensive play style in the first part of the match.

If you don't have time to watch the whole thing just MAKES SURE NOT TO MISS THE STUNT: FAST FORWARD to 10:55 remaining battle time to see a manoeuvre in which I "picked up" and threw a charging projetto into the water and killed another 60TP in a 2 enemy vs me scenario with little initial chance for success.

I'm still laughing.

Watching the whole thing on slow motion (CTRL+DOWN ARROW) makes me laugh even more and also at this speed my reactions are more obvious (for n00bs) :D.

Overall you can see where 90k battles lead skill wise, switching from defensive to extremely aggressive play styles.