Blind hit and destroy
Personal Score
Team Score
Detailed Report
Victory
III class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
41 505
4 268
5
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Kharkov – Standard
Kharkov
Object 268
Object 268
Kris_ZG
28.09.2021 20:10
Without Premium With Premium
Credits 27 670 27 670
Experience (x{2} for the first win in a day) 3556 4268
Detailed Report
Statistics for Kris_ZG
Battle efficiency Σ: 2 3801 1 2200 - - -
  • ____WIND____ IS-3A 1
  • omodey Strv S1 4
  • Bambel_1 [BP_] AMX M4 mle. 51 1
  • Insaltz Löwe 1 1 1
  • Quentin2355 Kampfpanzer 50 t 1
  • Dappi0009 AMX 50 Foch B 2
  • Mary_Gral_12 FV4005 Stage II 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 10
  • {{ ::replay.translations.shots.hits }} 7/6
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3801
  • {{ ::replay.translations.damageDealt.sniper }} 450
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 5/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 8/0
  • {{ ::replay.translations.mileage.label }} 1,95
Credits With Premium
Received 27 670 27 670
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -19,880 -19,880
Auto-resupply ammunition -16,500 0 -16,500 0
Auto-resupply consumables -3,000 0 -3,000 0
 
Total: -11,710 0 2,125 0
Time
  • Starting time 20:10
  • Battle duration 7 min 55 s
  • Time of destruction -
Experience
Received 711 36     711 36
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 2 134 0     2 134 0
 
 
Total: 3 556 72 4 268 108
  • Version: 1.14.0
  • Server game time: 2021-09-28 20:10
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Kris_ZG

Replay description

11:30 kill fv on blind hit. unspot fv go to garage

Replay's comments (0)