430u 5k dmg 2.7k assist ugly ending
Personal Score
Team Score
Detailed Report
Draw
I class
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 149
1 668
5
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
Object 430U
Object 430U
CR4BST3R_2 [OTSDR]
10.10.2021 08:23
Without Premium With Premium
Credits 51 719 51 719
Experience 1112 1668
Detailed Report
Statistics for CR4BST3R_2
Battle efficiency Σ: 2 5008 4 3800 2712 2 -
  • hayal932 G.W. Tiger (P)
  • GronHog Strv 103B 1 1
  • _GRIM_REAPER666 [RYZIN] TVP T 50/51 4 3
  • dan_unam [MNGTS] IS-3-II 2 1
  • TF306AF [CDNAF] GSOR3301 AVR FS
  • rodo1962 UDES 03
  • marksman_tyDi [7K] E 75 2 2 1
  • chumpchange74 [SLKRZ] Bisonte C45 1
  • brnokhan Prototipo Standard B 1
  • nytwyng Leopard Prototyp A 1 2
  • TwistTM [B-B-T] 60TP Lewandowskiego 1
  • fuzzypandas CS-52 1 2
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 24
  • {{ ::replay.translations.shots.hits }} 15/12
  • {{ ::replay.translations.shots.heHits }} 1
  • {{ ::replay.translations.damageDealt.total }} 5008
  • {{ ::replay.translations.damageDealt.sniper }} 478
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 10
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3800
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2712
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,63
Credits With Premium
Received 51 719 51 719
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 56,099 84,149
 
Auto-repair vehicle -26,000 -26,000
Auto-resupply ammunition -25,500 0 -25,500 0
Auto-resupply consumables -6,000 0 -6,000 0
 
Total: -1,401 0 26,649 0
Time
  • Starting time 08:23
  • Battle duration 15 min 0 s
  • Time of destruction 8 min 42 s
Experience
Received 711 36     711 36
Achievements 401 20     401 20
Fine for causing damage to allies 0 0
 
 
Total: 1 112 56 1 668 84
  • Version: 1.14.0
  • Server game time: 2021-10-10 08:23
  • Spawn: I
  • Battle type: Regular
  • Uploaded: CR4BST3R_2

Replay description

ending really sucked (main reason why i uploaded this replay) coulda gotten an ace if we won

Replay's comments (0)