Mastering a SU-130PM in a tier 6 game
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
87 902
4 439
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Berlin – Standard
Berlin
SU-130PM
SU-130PM
balexandre [S3AL]
17.10.2021 16:59
Without Premium With Premium
Credits 87 902 87 902
Experience 4439 4439
Detailed Report
Statistics for balexandre
Battle efficiency Σ: 5 4940 3 - 505 1 -
  • philou38 [VAE-V] Rheinmetall Skorpion G 1
  • dusan_112_1 [TULP] FV304
  • vszentkiralyi [MHV] Nashorn
  • PUMA_1000199 Bat.-Châtillon Bourrasque 1 2
  • djubre234_1 Tiger I 2
  • purboy11 Tiger II 1 4
  • moonfishr_fr Krupp-Steyr Waffenträger 1 2
  • payback97_14 [COAT] IS-2 Armored 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 12/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4940
  • {{ ::replay.translations.damageDealt.sniper }} 1247
  • {{ ::replay.translations.received.label }} 3
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 505
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,18
Credits With Premium
Received 87 902 87 902
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -5,244 -5,244
Auto-resupply ammunition -31,395 0 -31,395 0
Auto-resupply consumables 0 0 0 0
 
Total: 51,263 0 51,263 0
Time
  • Starting time 16:59
  • Battle duration 14 min 41 s
  • Time of destruction 14 min 40 s
Experience
Received 1 432 72     1 432 72
Fine for causing damage to allies 0 0
Action / Personal missions payout 2 864 0     2 864 0
Bonus for Premium vehicle tier 143       143  
 
 
Total: 4 439 72 4 439 72
  • Version: 1.14.1
  • Server game time: 2021-10-17 16:59
  • Spawn: II
  • Battle type: Regular
  • Uploaded: balexandre

Replay description

No description

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-17 в 17:20
  • #2 isn't gold ammo part of the game? what's "fair" has to do with this? even if I was full gold, that would be my choice and mine alone, if you want to be mad, blame WG, not the player that was given the tools. You need to know when and how to use each diff type of ammo, it's also in the WoT learning curve, in real life, you don't have only 1 type of ammo as well
    balexandre 2021-10-21 в 11:31