11.7k dmg 260
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
257 330
5 016
7
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Standard
Lakeville
Object 260
Object 260
__Sean [T1LT]
21.10.2021 01:44
Without Premium With Premium
Credits 95 307 95 307
Experience 4200 5016
Detailed Report
Statistics for __Sean
Battle efficiency Σ: 7 11777 6 3860 1055 1 -
  • Alpcengizxx [-CZH-] T-10 5 1 3
  • Ergin1989 GSOR 1008 2 2
  • wild_suicide [NEM] Conqueror 2 2
  • Master_Bouncer [_MRU_] Maus 6
  • Scorian [BC-1] STA-1 2 1 3
  • RainbowDash_101 [RWUTS] Löwe 1 2
  • Cobaana T28 1
  • Hetman_Czarnecki [DONOT] Kampfpanzer 50 t 1 1 1
  • vache18100 Centurion Mk. 7/1 2 1 3
  • leshakal TNH T Vz. 51 1 1
  • aaaa77 G.W. E 100
  • B0ZKURT_09 Object 261 1 1 1
  • IANNIS12 [RO-BW] AMX 50 120 3
  • lilluzzo123 [BAGLI] TS-5 1 2
  • Fire_Fana [H-D-1] Tiger II 1
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
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  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 35
  • {{ ::replay.translations.shots.hits }} 34/31
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 11777
  • {{ ::replay.translations.damageDealt.sniper }} 2501
  • {{ ::replay.translations.received.label }} 26
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 7
  • {{ ::replay.translations.received.blocked }} 3860
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 14/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1055
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,86
Credits With Premium
Received 95 307 95 307
Personal Reserves bonus 71 481 71 481
Battle payments 42 888 42 888
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 209,676 257,330
 
Auto-repair vehicle -25,488 -25,488
Auto-resupply ammunition -169,940 0 -169,940 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -25,752 0 21,902 0
Time
  • Starting time 01:44
  • Battle duration 7 min 38 s
  • Time of destruction -
Experience
Received 1 631 82     1 631 82
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 447 369     2 447 369
Bonus for Premium vehicle tier 122       122  
 
 
Total: 4 200 451 5 016 492
  • Version: 1.14.1
  • Server game time: 2021-10-21 01:44
  • Spawn: I
  • Battle type: Regular
  • Uploaded: __Sean

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-22 в 19:08