Obj. 279 (e) is doo doo
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
113 624
2 485
Fadin's Medal
Fadin's Medal
Awarded for destroying the last enemy vehicle in the battle with the last shell remaining in the player's tank. A hero of the Soviet Union, Alexander Fadin was a T-34 commander. Supported by one infantry platoon, Fadin managed to capture and hold the Dashukovka village for 5 hours with one tank, and destroyed 3 tanks, 1 halftrack, 2 mortars and 12 machinegun nests. His crew also shot down an enemy plane with his tank's coaxial machinegun.
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Live Oaks – Standard
Live Oaks
Оbject 279
Оbject 279
eww_its_Matt
27.10.2021 13:30
Without Premium With Premium
Credits 75 749 75 749
Experience 1696 2485
Detailed Report
Statistics for eww_its_Matt
Battle efficiency Σ: 8 9961 6 2340 641 - -
  • agent15 AE Phase I 1 1 3
  • Petr1523 [C_TA] AMX 50 B 1
  • danyyy999 [_DTR_] T95 1 3
  • djadji 50TP Tyszkiewicza 1 1 2
  • NYCKYLAUDA [_TWA_] Object 705 1 1 4
  • LennyBoo7 Object 277 1 3
  • Nico_71 Tortoise 3 4
  • Dominik_Sadowski [LESNA] 60TP Lewandowskiego
  • Tamasqw10 [6KILL] T-62A 2
  • KALIBRI_ Panhard EBR 90 1
  • NaRf_blub STB-1 2 1 2
  • Wolfking1407 M53/M55 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 40
  • {{ ::replay.translations.shots.hits }} 31/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 9961
  • {{ ::replay.translations.damageDealt.sniper }} 2164
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 5
  • {{ ::replay.translations.received.blocked }} 2340
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/8
  • {{ ::replay.translations.damageAssisted.ownLabel }} 641
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,47
Credits With Premium
Received 75 749 75 749
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,080 -14,080
Auto-resupply ammunition -166,650 0 -166,650 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -144,981 0 -107,106 0
Time
  • Starting time 13:30
  • Battle duration 13 min 15 s
  • Time of destruction 13 min 14 s
Experience
Received 1 578 79     1 578 79
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 118       118  
 
 
Total: 1 696 79 2 485 119
  • Version: 1.14.1
  • Server game time: 2021-10-27 13:30
  • Spawn: I
  • Battle type: Regular
  • Uploaded: eww_its_Matt

Replay description

According to all known laws
of aviation,

there is no way a bee
should be able to fly.

Its wings are too small to get
its fat little body off the ground.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-27 в 13:59