T110E3 El Halluf
Personal Score
Team Score
Detailed Report
Victory
II class
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
132 267
4 698
7
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
T110E3
T110E3
_Flora2K_is_2_adorable [POEM]
30.10.2021 12:38
Without Premium With Premium
Credits 51 511 51 511
Experience 4176 4698
Detailed Report
Statistics for _Flora2K_is_2_adorable
Battle efficiency Σ: 2 7070 4 2550 364 1 -
  • x_StarLord_x [TRZAN] Leopard 1
  • ozgud2 IS-7 2
  • Poppadopoudou [POGG] T110E3 1 1
  • Infinity1010ilya_kv CS-63 2
  • Schokocrossi [M__AG] Pz.Kpfw. VII
  • Henry_Lasaucisse [FFL2D] Super Conqueror 2 2
  • rizla [1PNCH] Jagdpanzer E 100 1 1
  • Masny_Ojciec 60TP Lewandowskiego 2 2 2
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 11
  • {{ ::replay.translations.shots.hits }} 10/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7070
  • {{ ::replay.translations.damageDealt.sniper }} 719
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2550
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 6/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 364
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,27
Credits With Premium
Received 51 511 51 511
Action / Personal missions payout 55 000 55 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,899 -24,899
Auto-resupply ammunition -57,200 0 -57,200 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 4,412 0 30,168 0
Time
  • Starting time 12:38
  • Battle duration 5 min 55 s
  • Time of destruction 5 min 37 s
Experience
Received 1 044 52     1 044 52
Fine for causing damage to allies 0 0
Action / Personal missions payout 3 132 0     3 132 0
 
 
Total: 4 176 52 4 698 78
  • Version: 1.14.1
  • Server game time: 2021-10-30 12:38
  • Spawn: I
  • Battle type: Regular
  • Uploaded: _Flora2K_is_2_adorable

Replay description

Good game

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2022-01-09 в 16:40
  • #2 You did it again!
    ok30 2022-01-09 в 16:40
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2022-01-09 в 16:42