SU-130PM, El Halluf, Standard
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
157 356
2 497
25
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
El Halluf – Standard
El Halluf
SU-130PM
SU-130PM
_Concealment_
30.10.2021 17:55
Without Premium With Premium
Credits 97 704 97 704
Experience 1740 2497
Detailed Report
Statistics for _Concealment_
Battle efficiency Σ: 5 7307 3 - - - -
  • Nauris1986 T110E4 1
  • Chefstratege Emil II 1 1
  • GrimGretchen P.44 Pantera 1 3
  • danielQ_1 TVP T 50/51 2
  • des_395 [RIO] Rheinmetall Skorpion G 1 3
  • Scopee [SKLLL] UDES 14 Alt 5 1
  • jirifus Bat.-Châtillon Bourrasque 1
  • szak_77 [G-R-R] FV4004 Conway 1
  • nazy17 Tiger II 2
  • Petrino [-EYE-] 122 TM 1
  • bmvv [FF-LT] Panhard EBR 75 (FL 10)
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 22
  • {{ ::replay.translations.shots.hits }} 19/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7307
  • {{ ::replay.translations.damageDealt.sniper }} 4865
  • {{ ::replay.translations.received.label }} 4
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,63
Credits With Premium
Received 97 704 97 704
Achievements 7 200 7 200
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 104,904 157,356
 
Auto-repair vehicle -6,955 -6,955
Auto-resupply ammunition -46,655 0 -46,655 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: 28,294 0 80,746 0
Time
  • Starting time 17:55
  • Battle duration 8 min 27 s
  • Time of destruction 8 min 22 s
Experience
Received 977 49     977 49
Achievements 536 27     536 27
Fine for causing damage to allies 0 0
Bonus for Premium vehicle tier 227       227  
 
 
Total: 1 740 2076 2 497 2114
  • Version: 1.14.1
  • Server game time: 2021-10-30 17:55
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Concealment_

Replay description

No description

Replay's comments (2)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-10-30 в 18:11
  • #2 didn't you saw ppl using gold at me aswell ? what about fairness you dumbass
    _Concealment_ 2021-11-26 в 00:48