T-55A dug in like a mole. Patience gets rewarded by teammates.
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
84 072
4 317
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Serene Coast – Standard
Serene Coast
T 55A
T 55A
General_Jack_D_Ripper [SPIKE]
30.10.2021 23:15
Without Premium With Premium
Credits 56 048 56 048
Experience (x{2} for the first win in a day) 2913 4317
Detailed Report
Statistics for General_Jack_D_Ripper
Battle efficiency Σ: 3 5315 4 640 1041 - -
  • Katieee Löwe 2 1 6
  • ZubeiFighter [POTAT] Bat.-Châtillon 25 t AP 2 3
  • bigfoot_32 [V-A-V] Progetto M35 mod 46 1
  • nomarco [MR_K] CS-59 1
  • ladra Rhm.-Borsig Waffenträger 2
  • Wasily_Gery SU-101
  • tomson_659 [EL-1T] Char Futur 4 1 1
  • Ooops26 T26E5 Patriot 3
  • puskas456 [SZMPE] Bat.-Châtillon 12 t 1
  • Qruel_1 G.W. Tiger (P)
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 25/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5315
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 6
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 640
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1041
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,74
Credits With Premium
Received 56 048 56 048
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,086 -14,086
Auto-resupply ammunition -102,210 0 -102,210 0
Auto-resupply consumables 0 0 0 0
 
Total: -60,248 0 -32,224 0
Time
  • Starting time 23:15
  • Battle duration 9 min 34 s
  • Time of destruction 9 min 33 s
Experience
Received 1 404 70     1 404 70
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 105       105  
 
 
Total: 2 913 140 4 317 210
  • Version: 1.14.1
  • Server game time: 2021-10-30 23:15
  • Spawn: II
  • Battle type: Regular
  • Uploaded: General_Jack_D_Ripper

Replay description

The close support on my flank went poof quite fast. So I dug into a nice position and with the help of a couple of snipers I hold out and this flank was pacified.
Sadly I was not careful and shot way too many premium rounds

Meanwhile the other flank fell so I went back to base. I spotted a SU-101 which was advancing. With not premium rounds left I had little hope to pen it upfront. Therefore I waited and let it advance.
Our arty had a keyboard, relocated and thanke me for my patience with taking care of that good armored SU-101.

I then loaded HE and began the search for the last remaining enemy. With over 500dmg i GREATED him and a second shot took care once and for all.

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