PROG 46
Personal Score
Team Score
Detailed Report
Victory
II class
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
46 191
5 207
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
Ghost Town – Standard
Ghost Town
Progetto M35 mod 46
Progetto M35 mod 46
froschfuss [WLY]
31.10.2021 01:35
Without Premium With Premium
Credits 46 191 46 191
Experience 5207 5207
Detailed Report
Statistics for froschfuss
Battle efficiency Σ: 4 1943 4 760 172 1 -
  • CappiJuce Progetto M35 mod 46 1
  • Sticky_Toffee_Track_Pad [BULL] Bat.-Châtillon Bourrasque 2
  • ziel_08 SU-130PM 1
  • stijn21 Indien-Panzer 1 1
  • GopGichev [VCHLA] Strv S1 1
  • hawk1962 [BULL] Bat.-Châtillon Bourrasque 1 1
  • uky82 [3RR_] Rheinmetall Skorpion G
  • _Kpt_Milos_ [SKGEJ] Škoda T 56 1
  • Yoksy [2Q] Progetto M35 mod 46 1
  • vladasnake Rheinmetall Skorpion G 3 3
  • Mamlas_CZ_ Charioteer 1
  • Vorakszmek Progetto M35 mod 46
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 17
  • {{ ::replay.translations.shots.hits }} 10/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1943
  • {{ ::replay.translations.damageDealt.sniper }} 742
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 4
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 760
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 172
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/86
  • {{ ::replay.translations.mileage.label }} 7,88
Credits With Premium
Received 46 191 46 191
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,911 -7,911
Auto-resupply ammunition -7,310 0 -7,310 0
Auto-resupply consumables 0 0 0 0
 
Total: 30,970 0 30,970 0
Time
  • Starting time 01:35
  • Battle duration 14 min 34 s
  • Time of destruction 14 min 33 s
Experience
Received 1 021 51     1 021 51
Fine for causing damage to allies 0 0
Action / Personal missions payout 4 084 0     4 084 0
Bonus for Premium vehicle tier 102       102  
 
 
Total: 5 207 51 5 207 51
  • Version: 1.14.1
  • Server game time: 2021-10-31 01:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: froschfuss

Replay description

No description

Replay's comments (0)