3moe 60TP
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
86 159
1 865
32
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Tundra – Standard
Tundra
60TP Lewandowskiego
60TP Lewandowskiego
J4ngo__ [C_GUN]
01.11.2021 13:41
Without Premium With Premium
Credits 57 439 57 439
Experience 1243 1865
Detailed Report
Statistics for J4ngo__
Battle efficiency Σ: 5 6780 4 2600 - 1 -
  • FINSpede [34] T-44-100 1 1
  • spike_josef [_AF_] AE Phase I 1 2 2
  • czesioC Object 277 2 1 2
  • tracerdiablo [WIDMO] 60TP Lewandowskiego 1 1
  • zippas35 [W-W-2] Tiger II 2 1
  • wor_defender_accurate IS-M 1 2
  • zippas_1 [W-W-2] T26E5 Patriot 1
  • Mavlide_svk Leopard Prototyp A 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 15
  • {{ ::replay.translations.shots.hits }} 12/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6780
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 2
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2600
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 7/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,29
Credits With Premium
Received 57 439 57 439
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -14,031 -14,031
Auto-resupply ammunition -96,000 0 -96,000 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -92,592 0 -63,872 0
Time
  • Starting time 13:41
  • Battle duration 5 min 51 s
  • Time of destruction -
Experience
Received 1 243 62     1 243 62
Fine for causing damage to allies 0 0
 
 
Total: 1 243 62 1 865 93
  • Version: 1.14.1
  • Server game time: 2021-11-01 13:41
  • Spawn: I
  • Battle type: Regular
  • Uploaded: J4ngo__

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-01 в 13:55