UDES 15/16 - carry pants engaged!
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
115 531
4 175
57
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fjords – Standard
Fjords
UDES 15/16
UDES 15/16
BeerBarrelPolka [GOLB]
05.11.2021 22:56
Without Premium With Premium
Credits 40 354 40 354
Experience (x{2} for the first win in a day) 3061 4175
Detailed Report
Statistics for BeerBarrelPolka
Battle efficiency Σ: 6 4228 7 880 - - -
  • obinson Emil II 2 1 3
  • butchgomer [PSYCO] Bat.-Châtillon 155 58 2 2
  • Hacksaw59 Lorraine 40 t 1
  • GrumpyOldFart [NBK4R] SU-130PM 1 2
  • superpower TNH 105/1000 1 2 2
  • P_B_RStreetGang 121B 1 3
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 20
  • {{ ::replay.translations.shots.hits }} 18/13
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4228
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 880
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 6/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/19
  • {{ ::replay.translations.mileage.label }} 3,5
Credits With Premium
Received 40 354 40 354
Action / Personal missions payout 55 000 55 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -24,156 -24,156
Auto-resupply ammunition -58,300 0 -58,300 0
Auto-resupply consumables 0 0 0 0
 
Total: 12,898 0 33,075 0
Time
  • Starting time 22:56
  • Battle duration 11 min 1 s
  • Time of destruction 11 min 0 s
Experience
Received 1 113 56     1 113 56
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Action / Personal missions payout 835 0     835 0
 
 
Total: 3 061 112 4 175 168
  • Version: 1.14.1
  • Server game time: 2021-11-05 22:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: BeerBarrelPolka

Replay description

The game doesn't start out good with several heavies falling early. I head to the north and spot a lot of tanks in the corner. Pulling back to use my armor and camo. As the heavy and mid line collapse, I head back to base for defense. The 121B was a threat but I know where to hit him. The SU130 got me but didn't hide well enough. I made a few track mistake shots on the Czech TNH in base, but I got him just in time for the Emil to arrive. Face hug the Emil, don't run for the best chance of a win. Then the Lorr comes but he misplayed my armor and paid the price as a one shot. Last is the arty and we ran into each other. I sneak one shot in before he retreated... then a shot in his back to end the battle. Carry pants - ENGAGED.

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