O-Ho Ace Tanker
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
113 229
11 503
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Safe Haven – Standard
Safe Haven
O-Ho
O-Ho
ChiefMetal30 [LINCS]
04.11.2021 03:24
Without Premium With Premium
Credits 40 803 40 803
Experience 10824 11503
Detailed Report
Statistics for ChiefMetal30
Battle efficiency Σ: 3 3805 5 410 782 - -
  • Cranky_SOB T-103 2
  • Hellkins [BCO] T26E5 Patriot 2
  • Tykenn1007 [-FFE-] P.44 Pantera 1 1
  • leonardogato Centurion Mk. 5/1 RAAC 1 1 1
  • TFPhage [FINES] KV-4 1 1
  • Sabbre_1 T-44 1 1 2
  • Eddych1 T-103 1
  • FullMetalKing [WUTA] Bat.-Châtillon Bourrasque 1
  • RoboDusche [RSRS] Object 703 II
  • Specializedpanda [PEKR] LTTB 1 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 13/12
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 3805
  • {{ ::replay.translations.damageDealt.sniper }} 385
  • {{ ::replay.translations.received.label }} 8
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 410
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 9/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 782
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 46/0
  • {{ ::replay.translations.mileage.label }} 1,63
Credits With Premium
Received 40 803 40 803
Personal Reserves bonus 30 603 30 603
Battle payments 15 301 15 301
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 86,707 113,229
 
Auto-repair vehicle -9,238 -9,238
Auto-resupply ammunition -54,840 0 -54,840 0
Auto-resupply consumables 0 0 0 0
 
Total: 22,629 0 49,151 0
Time
  • Starting time 03:24
  • Battle duration 8 min 7 s
  • Time of destruction 8 min 6 s
Experience
Received 1 357 68     1 357 68
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 018     1 018
For military maneuvers 255     255
Action / Personal missions payout 8 144 0     8 144 0
For playing in a Platoon 305     305
 
 
Total: 10 824 323 11 503 357
  • Version: 1.14.1
  • Server game time: 2021-11-04 03:24
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ChiefMetal30

Replay description

After seeing all the bad talk about the Japanese Heavy Line, I decided to go down it and got my second ever Ace in the tier 8 which made me happy to say the least.

Replay's comments (0)