M60, Redshire, Standard
Personal Score
Team Score
Detailed Report
Defeat
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
132 992
3 149
3
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Redshire – Standard
Redshire
M60
M60
Falcon_xxx7 [ANTH]
11.11.2021 20:07
Without Premium With Premium
Credits 54 727 54 727
Experience 2637 3149
Detailed Report
Statistics for Falcon_xxx7
Battle efficiency Σ: 3 6778 6 1070 1527 1 -
  • czolitobartosiewicz [CDP26] CS-59 1 4
  • APIS2015 [-AXES] Progetto M35 mod 46 2 1
  • nosc82 [_TIR_] Caernarvon 1 1
  • Leonovic_2017 TNH T Vz. 51 2
  • keva12345 [-KPZ] Jagdpanzer E 100 1 3
  • STAMENI84 E 75
  • Paulinho4444 [FLUS] ASTRON Rex 105 mm 1
  • jirka1307 Centurion Action X 1 1
  • szopka9 [_B-O_] T-10 2
  • Jutka86 [-SAS_] Super Conqueror 1 1 2
  • dann_wo [PESTI] UDES 15/16
  • Koudy81 [55MP5] SU-101 1
  • damz_lol [_B-O_] Object 430 1 1
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  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 23/19
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6778
  • {{ ::replay.translations.damageDealt.sniper }} 4816
  • {{ ::replay.translations.received.label }} 10
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 3
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 1070
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 11/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1527
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,81
Credits With Premium
Received 54 727 54 727
Personal Reserves bonus 44 331 44 331
Achievements 4 380 4 380
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 103,438 132,992
 
Auto-repair vehicle -26,031 -26,031
Auto-resupply ammunition -124,000 0 -124,000 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: -86,593 0 -57,039 0
Time
  • Starting time 20:07
  • Battle duration 8 min 0 s
  • Time of destruction 7 min 51 s
Experience
Received 652 33     652 33
Achievements 372 19     372 19
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 536     1 536
Bonus for Premium vehicle tier 77       77  
 
 
Total: 2 637 52 3 149 78
  • Version: 1.14.1
  • Server game time: 2021-11-11 20:07
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Falcon_xxx7

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-22 в 22:29
  • #2 You did it again!
    ok30 2021-11-22 в 22:29
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-11-22 в 22:30