Epid gameplay 5k dmg 7kill 2100 exp
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
257 592
4 082
25
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Prokhorovka – Standard
Prokhorovka
Pudel
Pudel
PsychoSawiu12 [GHS]
18.11.2021 02:32
Without Premium With Premium
Credits 71 330 71 330
Experience 3035 4082
Detailed Report
Statistics for PsychoSawiu12
Battle efficiency Σ: 7 5076 13 680 766 2 -
  • Tanker__ KV-2 5 4
  • Liekedaeler Strv m/42
  • Mirek2468 [101T] Škoda T 24 1 1
  • DFu1985 Pz.Kpfw. IV Ausf. H 1 1 1
  • bezoregano [1PL1] AMX ELC bis 2
  • mak_silverPolski M10 RBFM 2 2
  • Skillz1986 O-I 1 4
  • mustafet Jagdpanzer IV 1 4
  • aszlan_1 VK 36.01 (H) 1 8
  • peti4002 [RSKYT] 60G FT 1 4
  • tzso TOG II* 2 5
  • karasuacer [AL-WF] M10 Wolverine 2 3
  • Hator1911 B.U.G.I. 1 3
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  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 69
  • {{ ::replay.translations.shots.hits }} 48/41
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 5076
  • {{ ::replay.translations.damageDealt.sniper }} 3841
  • {{ ::replay.translations.received.label }} 9
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 680
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 12/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 766
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/16
  • {{ ::replay.translations.mileage.label }} 4,49
Credits With Premium
Received 71 330 71 330
Personal Reserves bonus 53 498 53 498
Battle payments 32 099 32 099
Action / Personal missions payout 65 000 65 000
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 221,927 257,592
 
Auto-repair vehicle -1,562 -1,562
Auto-resupply ammunition -158,217 0 -158,217 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: 42,148 0 77,813 0
Time
  • Starting time 02:32
  • Battle duration 14 min 26 s
  • Time of destruction 14 min 25 s
Experience
Received 2 093 105     2 093 105
Fine for causing damage to allies 0 0
Personal Reserves bonus 474     474
For military maneuvers 395     395
Bonus for Premium vehicle tier 942       942  
 
 
Total: 3 035 974 4 082 1027
  • Version: 1.14.1
  • Server game time: 2021-11-18 02:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: PsychoSawiu12

Replay description

No description

Replay's comments (3)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-21 в 17:57
  • #2 You did it again!
    ok30 2021-11-21 в 18:01
  • #3 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh, yes you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your stats are quite poor!
    ok30 2021-11-21 в 18:01