Panhard AML Lynx 6x6, Ghost Town, Standard
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
106 462
11 784
30
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Ghost Town – Standard
Ghost Town
Panhard AML Lynx 6x6
Panhard AML Lynx 6x6
TpyTeHb [RE14X]
18.11.2021 22:35
Without Premium With Premium
Credits 39 430 39 430
Experience 11129 11784
Detailed Report
Statistics for TpyTeHb
Battle efficiency Σ: 3 1457 2 1 6597 6 -
  • AslaN061 [TURK1] ISU-152 1
  • bigkrzychu [RL-C] Rheinmetall Skorpion G
  • Furlo006 [1389] Rheinmetall Skorpion
  • Wicul [BLSQ] UDES 03 1 1
  • andrei1_3 [CTESP] WZ-120-1G FT 1
  • shot_stop [_A-G_] Charioteer
  • TpyTeHb [RE14X] Panhard AML Lynx 6x6
  • M4sterFlynn Bat.-Châtillon Bourrasque 1
  • Mad_Miki [TRZ4N] Rheinmetall Skorpion G
  • neill TNH 105/1000 1
  • 2D_voin Progetto M35 mod 46
  • TommyGSX7R_2019 [_SILO] SU-130PM 1 1
  • Seyfo061 Panhard AML Lynx 6x6 1 1
  • Dani_Argonxx42 Rheinmetall Skorpion
  • ruda171 IS-6
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 8
  • {{ ::replay.translations.shots.hits }} 8/7
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 1457
  • {{ ::replay.translations.damageDealt.sniper }} 234
  • {{ ::replay.translations.received.label }} 2
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 1
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 6
  • {{ ::replay.translations.damaged }} 7/3
  • {{ ::replay.translations.damageAssisted.ownLabel }} 6597
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 3,55
Credits With Premium
Received 39 430 39 430
Personal Reserves bonus 29 573 29 573
Battle payments 17 744 17 744
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 86,747 106,462
 
Auto-repair vehicle -5,589 -5,589
Auto-resupply ammunition -2,992 0 -2,992 0
Auto-resupply consumables -40,000 0 -40,000 0
 
Total: 38,166 0 57,881 0
Time
  • Starting time 22:35
  • Battle duration 5 min 40 s
  • Time of destruction -
Experience
Received 1 309 65     1 309 65
Fine for causing damage to allies 0 0
Personal Reserves bonus 1 964 294     1 964 294
For military maneuvers 245     245
Action / Personal missions payout 7 856 0     7 856 0
 
 
Total: 11 129 604 11 784 637
  • Version: 1.14.1
  • Server game time: 2021-11-18 22:35
  • Spawn: II
  • Battle type: Regular
  • Uploaded: TpyTeHb

Replay description

No description

Replay's comments (0)