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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Without Premium | With Premium | |
---|---|---|
Credits | 47 581 | 47 581 |
Experience | 9002 | 9645 |
- Akula_1 Somua SM 1 2 3
- Jerry37shooter WZ-111 model 1-4 1 1 4
- NeOXX29 [_IP_] Mäuschen 3 1 5
- krzymar7708 [ONQR] WZ-120 2 2
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 32
- {{ ::replay.translations.shots.hits }} 22/14
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 5421
- {{ ::replay.translations.damageDealt.sniper }} 398
- {{ ::replay.translations.received.label }} 7
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 5
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 1770
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 4/2
- {{ ::replay.translations.damageAssisted.ownLabel }} 53
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/0
- {{ ::replay.translations.mileage.label }} 2,34
Received | 47 581 | 47 581 | ||||
Battle payments | 21 412 | 21 412 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 68,993 | 92,784 | ||||
Auto-repair vehicle | -5,010 | -5,010 | ||||
Auto-resupply ammunition | -74,115 | 0 | -74,115 | 0 | ||
Auto-resupply consumables | -3,000 | 0 | -3,000 | 0 | ||
Total: | -13,132 | 0 | 10,659 | 0 |
- Starting time 22:12
- Battle duration 14 min 48 s
- Time of destruction -
Received | 1 286 | 64 | 1 286 | 64 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Action / Personal missions payout | 7 716 | 0 | 7 716 | 0 | ||
Total: | 9 002 | 64 | 9 645 | 96 |
- Version: 1.14.1
- Server game time: 2021-11-18 22:12
- Spawn: II
- Battle type: Regular
- Uploaded: boritonix
Replay description
Game in Fjords with Emil II. I was going to hold the heavy line and we were staying there for some time when the other front had fallen I called some of the guys over there to go back and defend the base. Some time later we were only 2v3 but there was not much time we managed to kill 1 of them when there was 1 minute. We saw one of the guys and killed him. Then we started to go for the last one Mauschen. He killed the last guy that was with me and I was alone vs 2 shots of hp Mauschen. I fired the first shot and it was miss after that he sidescrapped and he was hard to pen I approched him with 30 seconds left on the timer with only 2 loaded shots left. The first of them was pen and the last one loaded killed him. and I won with 5.4k dmg dealt, Mastery badge 1st class and Steel wall.
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