luck, rng and blindshots
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
90 587
4 690
25
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Lakeville – Encounter
Lakeville
AMX M4 mle. 51
AMX M4 mle. 51
lorincz92 [BON3S]
20.11.2021 12:50
Without Premium With Premium
Credits 60 391 60 391
Experience (x{2} for the first win in a day) 3126 4690
Detailed Report
Statistics for lorincz92
Battle efficiency Σ: 4 6985 8 3300 812 5 -
  • adriano079 STA-1
  • BimsenDK ELC EVEN 90 1
  • 3Jl0U_BoJla Leopard Prototyp A
  • crivo33 TNH T Vz. 51 1 1
  • F1RSTL33TN00B T49 1
  • Rokno Object 704 1
  • ernour [H_B-A] Caernarvon Action X 2
  • EST_Greif IS-3 1 1 2
  • frhge Emil I 2 2
  • holyr22 SU-130PM 3 2
  • jac_snaiper_915 FV3805
  • SlEMKA_PL3 [HEG] Tortoise 1 1
  • Eee_Eee_2018 [MOTAK] Emil II 2 3
  • Kroekla Rheinmetall Skorpion G 1 2 1
  • Bissen_2 Object 703 II 3 1 1
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
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  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 29
  • {{ ::replay.translations.shots.hits }} 19/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6985
  • {{ ::replay.translations.damageDealt.sniper }} 2142
  • {{ ::replay.translations.received.label }} 17
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 12
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 3300
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 5
  • {{ ::replay.translations.damaged }} 11/4
  • {{ ::replay.translations.damageAssisted.ownLabel }} 812
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,59
Credits With Premium
Received 60 391 60 391
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,770 -16,770
Auto-resupply ammunition -94,680 0 -94,680 0
Auto-resupply consumables -36,000 0 -36,000 0
 
Total: -87,059 0 -56,863 0
Time
  • Starting time 12:50
  • Battle duration 11 min 20 s
  • Time of destruction 11 min 19 s
Experience
Received 1 563 78     1 563 78
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 3 126 2156 4 690 2234
  • Version: 1.14.1
  • Server game time: 2021-11-20 12:50
  • Spawn: I
  • Battle type: Regular
  • Uploaded: lorincz92

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