nice game nice team work pure fun :)
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Personal Score
Team Score
Detailed Report
Victory
|
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included. • Can be obtained in Random Battles only. |
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle. • Can be obtained in Random Battles only. |
91 334
8 882
7
Brothers in Arms
Awarded to a platoon in which all platoon members destroy at least 3 enemy vehicles and survive in battle. Each platoon participant receive this title.
|
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6).
If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive.
If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP. • The player must not hit any allies by direct shots. • If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle. • Can be obtained in Random Battles only. |
Sand River – Standard
Object 260
IntheShadowthereisshadow [GRTT]
Without Premium | With Premium | |
---|---|---|
Credits | 60 889 | 60 889 |
Experience (x{2} for the first win in a day) | 7420 | 8882 |
Battle efficiency
Σ:
7
6931
10
7900
1351
-
-
- sogi_warrior [F-LO] AMX 30 1er prototype 1 1 2
- Gyuryka2014 [HFURY] Bisonte C45 1 1 3
- BrandyAlexander Škoda T 50 2 3
- Agrippa_steel [-VTH-] Progetto M35 mod 46 1
- krisfx [LAGS] Super Conqueror 4 2 2
- rafalv12 [WDPJ] К-91-ПТ 1 4 3
- adamax Rhm.-Borsig Waffenträger 8
- marsell2607 [LEO_] Progetto M35 mod 46 1 1 3
- matoo44444 [COLLS] STB-1 1 2
- wariors123 [_MR_] T-100 LT 1 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 38
- {{ ::replay.translations.shots.hits }} 30/20
- {{ ::replay.translations.shots.heHits }} 1
- {{ ::replay.translations.damageDealt.total }} 6931
- {{ ::replay.translations.damageDealt.sniper }} 835
- {{ ::replay.translations.received.label }} 24
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 19
- {{ ::replay.translations.received.he }} 2
- {{ ::replay.translations.received.blocked }} 7900
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 0
- {{ ::replay.translations.damaged }} 9/7
- {{ ::replay.translations.damageAssisted.ownLabel }} 1351
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 0/12
- {{ ::replay.translations.mileage.label }} 5,36
Credits
With Premium
Received | 60 889 | 60 889 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -17,832 | -17,832 | ||||
Auto-resupply ammunition | -107,444 | 0 | -107,444 | 0 | ||
Auto-resupply consumables | -20,000 | 0 | -20,000 | 0 | ||
Total: | -84,387 | 0 | -53,942 | 0 |
Time
- Starting time 14:19
- Battle duration 13 min 18 s
- Time of destruction -
Experience
Received | 1 462 | 73 | 1 462 | 73 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Action / Personal missions payout | 4 386 | 0 | 4 386 | 0 | ||
Bonus for Premium vehicle tier | 110 | 110 | ||||
Total: | 7 420 | 146 | 8 882 | 220 |
- Version: 1.14.1
- Server game time: 2021-11-21 14:19
- Spawn: I
- Battle type: Regular
- Uploaded: IntheShadowthereisshadow
Replay description
hi as for the timing it's the battle itself that is pretty nice,
you will find in this replay a nice use of the terrain the armor the aim and miss-aim the team work the timing of the actions, the kills and of course at the end a nice action for the team mate that did an amazing job and hope he posted to get featured he deserves it. thx for watching and hope you will enjoy.
feel free to comment ;)
Replay's comments (3)