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Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player.
If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
|
Without Premium | With Premium | |
---|---|---|
Credits | 39 055 | 39 055 |
Experience | 978 | 1354 |
- IrishMadman [DADS] Strv m/42-57 Alt A.2 1 4
- justbleed [-BB-] Leo 2 3
- The_Mighty_Taco Super Hellcat 1 3
- Sixpackdaddy [CBRO2] T78 1 1 1
- RacerX65 [DADS] Strv m/42-57 Alt A.2 1
- fallendruid Spähpanzer SP I C 3
- Leopard1A4 M44 1
- rexifelis2 [-ARMY] SU-14-1
- Hurricane_324 King Tiger 1
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
- {{ ::replay.translations.shots.fired }} 17
- {{ ::replay.translations.shots.hits }} 16/16
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2187
- {{ ::replay.translations.damageDealt.sniper }} 402
- {{ ::replay.translations.received.label }} 5
- {{ ::replay.translations.received.pierces }} 3
- {{ ::replay.translations.received.noDamage }} 2
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 480
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 7/1
- {{ ::replay.translations.damageAssisted.ownLabel }} 46
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 10/0
- {{ ::replay.translations.mileage.label }} 2,12
Received | 39 055 | 39 055 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Auto-repair vehicle | -4,748 | -4,748 | ||||
Auto-resupply ammunition | -47,600 | 0 | -47,600 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | -13,293 | 0 | 6,235 | 0 |
- Starting time 08:21
- Battle duration 5 min 23 s
- Time of destruction -
Received | 752 | 38 | 752 | 38 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Bonus for Premium vehicle tier | 226 | 226 | ||||
Total: | 978 | 38 | 1 354 | 57 |
- Version: 1.14.1
- Server game time: 2021-11-21 08:21
- Spawn: I
- Battle type: Regular
- Uploaded: The_Prussian
Replay description
This is not the greatest game, and this is a tank on which I am still trying to get a good handle but this game is about gameplay.
I assessed the board and the tanks viewed and felt there was a chance to move into the gap near the enemy base and flank the enemy.
I am able to do just that and with that flank completely disrupted and with a little encouragement, our guys move up and that turns the game. When I am able to make a difference like this that leads to a win, it is what I play for in WoT.
Side Note: I take a huge smashing from the enemy tanks at one point and here's the curious part, EVERY one of those tanks hit the EXACT same spot virtually simultaneously to pen me. A coincidence? Well, if so then it's a pretty amazing coincidence! LOL WoT, always putting its thumb on the scales.
Replay's comments (0)