Kranvagn, Berlin, Standard
Personal Score
Team Score
Detailed Report
Defeat
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
184 397
2 126
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Berlin – Standard
Berlin
Kranvagn
Kranvagn
Libickej_Bouchac [B3NG]
27.11.2021 15:32
Without Premium With Premium
Credits 77 694 77 694
Experience 1417 2126
Detailed Report
Statistics for Libickej_Bouchac
Battle efficiency Σ: 5 10027 14 2460 596 4 -
  • jahoo459 FV215b 2 2 5
  • lobasov M54 Renegade 1 2 3
  • krystian8355PL AMX M4 mle. 49 1 3 3
  • BigD1897 [DRLB] Progetto C50 mod. 66 1 2 2
  • Szil1 Tiger II 1 2 2
  • Yogiber_2020_fighter Strv S1
  • Psychopath_mit_Bart [PB-AS] Leopard Prototyp A 1
  • igorek_k Waffenträger auf Pz. IV 1 1
  • shadowish E 50 Ausf. M 1
  • Pos_spec [H_ELL] AltProto AMX 30 2
  • 17_08 Progetto M35 mod 46 1 2 2
  • Pawel1986PL [GAM0N] Bat.-Châtillon Bourrasque
  • shamhuth1 M26 Pershing 1
  • QAAA_007 Progetto CC55 mod. 54 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 27/24
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10027
  • {{ ::replay.translations.damageDealt.sniper }} 776
  • {{ ::replay.translations.received.label }} 13
  • {{ ::replay.translations.received.pierces }} 6
  • {{ ::replay.translations.received.noDamage }} 7
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 2460
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 4
  • {{ ::replay.translations.damaged }} 12/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 596
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2,14
Credits With Premium
Received 77 694 77 694
Personal Reserves bonus 61 466 61 466
Achievements 4 260 4 260
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 143,420 184,397
 
Auto-repair vehicle -25,310 -25,310
Auto-resupply ammunition -129,875 0 -129,875 0
Auto-resupply consumables -10,000 0 -10,000 0
 
Total: -21,765 0 19,212 0
Time
  • Starting time 15:32
  • Battle duration 10 min 25 s
  • Time of destruction 8 min 3 s
Experience
Received 914 46     914 46
Achievements 503 25     503 25
Fine for causing damage to allies 0 0
 
 
Total: 1 417 71 2 126 107
  • Version: 1.14.1.4
  • Server game time: 2021-11-27 15:32
  • Spawn: I
  • Battle type: Regular
  • Uploaded: Monster_Estryx

Replay description

No description

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-11-27 в 18:41