AP only ARTY works! nice teamwork ending and top dmg in AP arty
Personal Score
Team Score
Detailed Report
Victory
II class
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Gore's Medal
Gore's Medal
Drive an SPG and cause damage exceeding 10 times the hit points of your vehicle.
• The player must not destroy any allied vehicles.
• Hits on allied vehicles are not counted.
• Can be obtained in Random Battles only.
55 206
2 350
5
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Fisherman's Bay – Standard
Fisherman's Bay
Bat.-Châtillon 155 58
Bat.-Châtillon 155 58
ooohhh_tot [-FREI]
01.12.2021 03:16
Without Premium With Premium
Credits 36 804 36 804
Experience (x{2} for the first win in a day) 1566 2350
Detailed Report
Statistics for ooohhh_tot
Battle efficiency Σ: 2 4339 5 - 96 - -
  • brzi_sniper [IM-FA] AMX 50 B 1 1
  • Drwal_warrior [NOFIR] M60 1
  • Bodo128 Object 430U 1 1
  • DMY2014 [DURAS] Bat.-Châtillon 155 58 1
  • francuz79 [W_N_] Super Conqueror
  • juzny2016 [-OLD_] STB-1 1 2
  • Dennis_sniper WZ-113G FT 1 1
  • 1982drakon [W_N_] Super Conqueror 1 2
  • marekkielce [FOTD] Vz. 55
  • Davidlon97 [ALL2N] Kranvagn 1
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 16
  • {{ ::replay.translations.shots.hits }} 11/10
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 4339
  • {{ ::replay.translations.damageDealt.sniper }} 4339
  • {{ ::replay.translations.received.label }} 0
  • {{ ::replay.translations.received.pierces }} 0
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 8/2
  • {{ ::replay.translations.damageAssisted.ownLabel }} 96
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/55
  • {{ ::replay.translations.mileage.label }} 2,8
Credits With Premium
Received 36 804 36 804
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -16,804 -16,804
Auto-resupply ammunition -20,080 0 -20,080 0
Auto-resupply consumables 0 0 0 0
 
Total: -80 0 18,322 0
Time
  • Starting time 03:16
  • Battle duration 11 min 14 s
  • Time of destruction -
Experience
Received 783 39     783 39
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
 
 
Total: 1 566 78 2 350 118
  • Version: 1.14.1.4
  • Server game time: 2021-12-01 03:16
  • Spawn: I
  • Battle type: Regular
  • Uploaded: ooohhh_tot

Replay description

playing AP arty and hitting it all

Replay's comments (1)

  • #1 Very, very good. Well done! I wish that more SPG players would use the "new" ammunition approprietely (and have "intuition" at 100% for their loaders).
    HeidenSieker 2021-12-02 в 01:10