WarGaming THIS is fun, not 5/15 in 5 minutes!
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Personal Score
Team Score
Detailed Report
Victory
|
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted. • Can be obtained in Random Battles only. |
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included. • Ricochet and non-penetration are not included. • Can be obtained in Random Battles only. |
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only. |
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included. • Unavailable for SPGs. • Can be obtained in Random Battles only. |
158 568
8 000
Invader
Capture the maximum number of points from the enemy base, but not less than 80.
The achievement is granted on successful base capture, including only the points that were part of the base capture. If the battle ends in a draw, the achievement is granted to the first player to receive 80 or more capture points.
|
Berlin – Standard
AMX Canon d'assaut 105
repinSehT
Without Premium | With Premium | |
---|---|---|
Credits | 57 141 | 57 141 |
Experience (x{2} for the first win in a day) | 6840 | 8000 |
Battle efficiency
Σ:
4
2652
7
390
672
1
-
- Tanqueta_Chicho [-AS-] Rheinmetall Skorpion G 1
- Save_Ferris [----] FV4202
- bigredfish WZ-120-1G FT 2
- SeaAce Strv S1 1 3
- valera1957 Progetto M35 mod 46 1 1
- DimmiCop [BR1] FV207 1 1
- jvsdv_8 [OURO-] HWK 30 1
- djek_290 ELC EVEN 90 3 2
- PanzerGuard [COLA] ISU-152 1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} | {{ ::player.username }} | {{ ::player.tank }} | {{ ::player.damageDealt }} | {{ ::player.frags }} | {{ ::player.xp }} | {{ ::player.achievements.length }} |
{{ replay.detailedPerformance.username }}
{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
- {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
- {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
- {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
- {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
- {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
- {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
- {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
- {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
- {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
- {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
- {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
- {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
- {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
- {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
- {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
- {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
- {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
- {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
Statistics
- {{ ::replay.translations.shots.fired }} 19
- {{ ::replay.translations.shots.hits }} 14/10
- {{ ::replay.translations.shots.heHits }} 0
- {{ ::replay.translations.damageDealt.total }} 2652
- {{ ::replay.translations.damageDealt.sniper }} 1546
- {{ ::replay.translations.received.label }} 2
- {{ ::replay.translations.received.pierces }} 1
- {{ ::replay.translations.received.noDamage }} 1
- {{ ::replay.translations.received.he }} 1
- {{ ::replay.translations.received.blocked }} 390
- {{ ::replay.translations.friendlyFire }} 0/0
- {{ ::replay.translations.spotted }} 1
- {{ ::replay.translations.damaged }} 8/4
- {{ ::replay.translations.damageAssisted.ownLabel }} 672
- {{ ::replay.translations.damageStunned.ownLabel }} 0
- {{ ::replay.translations.stunsCaused }} 0
- {{ ::replay.translations.capture }} 87/0
- {{ ::replay.translations.mileage.label }} 4,32
Credits
With Premium
Received | 57 141 | 57 141 | ||||
Personal Reserves bonus | 42 856 | 42 856 | ||||
Action / Personal missions payout | 30 000 | 30 000 | ||||
Fine for causing damage to allies | 0 | 0 | ||||
Compensation for damage caused by allies | 0 | 0 | ||||
Total amount for battle: | 129,997 | 158,568 | ||||
Auto-repair vehicle | -2,532 | -2,532 | ||||
Auto-resupply ammunition | -22,990 | 0 | -22,990 | 0 | ||
Auto-resupply consumables | 0 | 0 | 0 | 0 | ||
Total: | 104,475 | 0 | 133,046 | 0 |
Time
- Starting time 01:47
- Battle duration 14 min 29 s
- Time of destruction -
Experience
Received | 1 159 | 58 | 1 159 | 58 | ||
Fine for causing damage to allies | 0 | 0 | ||||
Award for the first victory each day | x2 | x2 | x2 | x2 | ||
Personal Reserves bonus | 870 | 870 | ||||
Action / Personal missions payout | 3 478 | 0 | 3 478 | 0 | ||
Bonus for Premium vehicle tier | 174 | 174 | ||||
Total: | 6 840 | 116 | 8 000 | 174 |
- Version: 1.14.1.4
- Server game time: 2021-12-02 01:47
- Spawn: II
- Battle type: Regular
- Uploaded: repinSehT
Replay description
To WarGaming: This is the type of battles we use to have so many more often in the past, This is the type of battles that are fun and makes us want to play more. please find and fix whatever turned this once lovely game into the annoying of 5/15 5minutes matches we mostly get these days, "IF" you like your game do something to keep it alive before too many get sick&tired of what it's becoming and leave it for good.
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