Emil 1 insane rng and Kolobanov's medal | Quickybaby | Dezgamez
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
83 004
5 364
Kolobanov's Medal
Kolobanov's Medal
Awarded to a player who stands alone against five or more enemy tanks or self-propelled guns and wins (this means that you can capture the enemy base by yourself when you are against five enemies and you will recieve the achievement.) Colonel Zinoviy Kolobanov was a Soviet tank ace who destroyed 22 German tanks, 2 guns and 2 halftracks with his KV in battle on August 19, 1941.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Defender
Defender
Reduce the amount of enemy capture points on a friendly base by 70 or more. If two or more players have reduced equal amount of capture points, the achievement is granted to the player who has earned more XP in the battle (including additional XP provided to Premium account users). If the amount of XP is equal as well, the achievement is not awarded.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Himmelsdorf – Standard
Himmelsdorf
Emil I
Emil I
_Leinadon_ [CRY-X]
02.12.2021 12:26
Without Premium With Premium
Credits 55 336 55 336
Experience 4470 5364
Detailed Report
Statistics for _Leinadon_
Battle efficiency Σ: 7 6047 6 1030 - - -
  • Kashubian_evil [INNY] Somua SM 2 1
  • Destroyer_A [_YU_] T26E5 Patriot 1 1 2
  • KovA1963 STA-2 1 2 2
  • oktopod8 [549MB] T-34-1 1 4
  • Kosty89 Škoda T 50 1
  • BeimoFox [FURIN] IS-2 2
  • Axel92wolf [BRAUN] AMX 50 Foch 1
  • Red_Tank_Win [-080-] KV-122 1 1 3
  • Wasasus Rheinmetall Skorpion 2 3
  • PanzerKnacker200000 [TFUK2] Lorraine 155 mle. 50 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 22/20
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6047
  • {{ ::replay.translations.damageDealt.sniper }} 731
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 4
  • {{ ::replay.translations.received.noDamage }} 6
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1030
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/78
  • {{ ::replay.translations.mileage.label }} 3,16
Credits With Premium
Received 55 336 55 336
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -10,960 -10,960
Auto-resupply ammunition -84,030 0 -84,030 0
Auto-resupply consumables -23,000 0 -23,000 0
 
Total: -62,654 0 -34,986 0
Time
  • Starting time 12:26
  • Battle duration 11 min 39 s
  • Time of destruction -
Experience
Received 1 788 89     1 788 89
Fine for causing damage to allies 0 0
Personal Reserves bonus 2 682 402     2 682 402
 
 
Total: 4 470 491 5 364 536
  • Version: 1.14.1.4
  • Server game time: 2021-12-02 12:26
  • Spawn: II
  • Battle type: Regular
  • Uploaded: _Leinadon_

Replay description

This whas a nerf-wrecking game, with insane rng. I shot in the beginning to much gold and forgot that I still was shooting it. It was a nerf-wrecking game from the beginning and the ending was insane.

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-12-10 в 21:28