Maus 100hp carry | 7,8k dmg | 6 kills | 9,2k blocked
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
228 764
7 092
7
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Pearl River – Standard
Pearl River
Maus
Maus
VeRtRaGsStEuEr [_PK-]
03.12.2021 23:38
Without Premium With Premium
Credits 84 727 84 727
Experience (x{2} for the first win in a day) 5516 7092
Detailed Report
Statistics for VeRtRaGsStEuEr
Battle efficiency Σ: 6 7873 16 9200 2091 - -
  • xXimpact57 [PBSJX] E 100 9 6 4
  • TjukkNorris [N-A-F] T95 1 1
  • Nikita_max_14 Emil I 4 1 1
  • el_ninno T26E5 Patriot 2 1 1
  • bloodybarrel_tr [FATIH] Rheinmetall Skorpion G 1
  • Cata13_RO [B_OTS] FV4005 Stage II 1 1
  • D_u_d_k_o Conqueror 1 1
  • trucker246 [LOFB] CS-52
  • Zeb66 [HIDE] Emil II 4 1 3
  • ustecak77 [RPCZ] AE Phase I 3 2 2
  • Bamse77 [RATD] Object 140 6 3 2
  • Rhogenik_metkij AltProto AMX 30 1 1 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 31
  • {{ ::replay.translations.shots.hits }} 26/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 7873
  • {{ ::replay.translations.damageDealt.sniper }} 915
  • {{ ::replay.translations.received.label }} 40
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 31
  • {{ ::replay.translations.received.he }} 3
  • {{ ::replay.translations.received.blocked }} 9200
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 11/6
  • {{ ::replay.translations.damageAssisted.ownLabel }} 2091
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 2
Credits With Premium
Received 84 727 84 727
Personal Reserves bonus 63 546 63 546
Battle payments 38 127 38 127
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 186,400 228,764
 
Auto-repair vehicle -32,598 -32,598
Auto-resupply ammunition -148,800 0 -148,800 0
Auto-resupply consumables 0 0 0 0
 
Total: 5,002 0 47,366 0
Time
  • Starting time 23:38
  • Battle duration 12 min 21 s
  • Time of destruction -
Experience
Received 1 576 79     1 576 79
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Personal Reserves bonus 2 364 357     2 364 357
For military maneuvers 298     298
 
 
Total: 5 516 813 7 092 893
  • Version: 1.14.1.4
  • Server game time: 2021-12-03 23:38
  • Spawn: II
  • Battle type: Regular
  • Uploaded: VeRtRaGsStEuEr

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