60TP 11k dmg
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fighter
Fighter
Destroy four or five enemy vehicles in one battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
179 643
6 889
25
Confederate
Confederate
Hit more enemy vehicles than any other player on your team (at least 6), which are subsequently destroyed by another player. If two or more players have equal amount of hits, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Pearl River – Standard
Pearl River
60TP Lewandowskiego
60TP Lewandowskiego
Johhnson [GHS]
16.10.2021 01:39
Without Premium With Premium
Credits 85 544 85 544
Experience 6160 6889
Detailed Report
Statistics for Johhnson
Battle efficiency Σ: 5 10887 7 2980 72 2 -
  • SirMoonShadow Kampfpanzer 50 t 2 3 2
  • SK4KUN_I5_BOSS [UAFY] Kranvagn 1 1
  • Morfeon_CZ [O-R-M] Object 705 1 1
  • misiu36007 Strv S1 1
  • Tobiken007 [W-OLF] Object 777 Version II 2 1
  • JaxiTax_1 [CZ-EX] T95 1 1 3
  • EatmyShortstoGo Progetto CC55 mod. 54 1 1 1
  • Unkowntank95 [TA-PI] M54 Renegade 1
  • Egri_70971 Panhard EBR 75 (FL 10) 1
  • xEnraged_ [OM-P] CS-59 1
  • Panzer_gunner_steel_iron Emil I 1 2
  • oliwier_is3 [UAFY] Kranvagn 1
  • 63540 Jagdpanzer E 100 1
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 21
  • {{ ::replay.translations.shots.hits }} 17/16
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 10887
  • {{ ::replay.translations.damageDealt.sniper }} 856
  • {{ ::replay.translations.received.label }} 16
  • {{ ::replay.translations.received.pierces }} 7
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 1
  • {{ ::replay.translations.received.blocked }} 2980
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 2
  • {{ ::replay.translations.damaged }} 12/5
  • {{ ::replay.translations.damageAssisted.ownLabel }} 72
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 13/0
  • {{ ::replay.translations.mileage.label }} 3,97
Credits With Premium
Received 85 544 85 544
Battle payments 38 495 38 495
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Total amount for battle: 124,039 179,643
 
Auto-repair vehicle -29,799 -29,799
Auto-resupply ammunition -134,400 0 -134,400 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -60,160 0 -4,556 0
Time
  • Starting time 01:39
  • Battle duration 13 min 5 s
  • Time of destruction -
Experience
Received 1 458 73     1 458 73
Fine for causing damage to allies 0 0
For military maneuvers 275     275
Action / Personal missions payout 4 374 0     4 374 0
For playing in a Platoon 328     328
 
 
Total: 6 160 348 6 889 385
  • Version: 1.14.1
  • Server game time: 2021-10-16 01:39
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Johhnson

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