ELC EVEN 90 and 14,5K combined
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
196 740
5 267
Scout
Scout
Detect most enemy tanks and self-propelled guns than anyone else on your team (at least nine). The achievement is granted to the winning team only. If two or more players have detected equal number of enemy vehicles, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Patrol Duty
Patrol Duty
Awarded to the player who helps the team damage at least six enemy vehicles by highlighting them. The tanks must be highlighted only by you when they take damage.
Prokhorovka – Standard
Prokhorovka
ELC EVEN 90
ELC EVEN 90
WalkerMH
07.12.2021 22:37
Without Premium With Premium
Credits 131 160 131 160
Experience (x{2} for the first win in a day) 3595 5267
Detailed Report
Statistics for WalkerMH
Battle efficiency Σ: - 682 - - 13844 10 -
  • bulldogg83 [FUN_F] LT-432
  • _Cooper CS-59 3
  • MaroCfx Object 257
  • AndiG4ndi Strv S1
  • rie79 [DSGF] IS-3
  • Kanonentobi [STRGX] Progetto M35 mod 46
  • Op555 [6O6] WZ-120-1G FT
  • tuyuk [DGIRO] Centurion Mk. I
  • barteklight Somua SM
  • sgt_blackrose [DSGF] Rheinmetall Skorpion G
  • WjtsS [SO-FT] Jagdtiger
  • Boe_Jiden_ICEDOUT M6A2E1
{{ ::replay.translations.teams[teamKey] }}
{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
{{ replay.detailedPerformance.resultMapSurviveString }}
  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 6
  • {{ ::replay.translations.shots.hits }} 4/3
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 682
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 1
  • {{ ::replay.translations.received.pierces }} 1
  • {{ ::replay.translations.received.noDamage }} 0
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 10
  • {{ ::replay.translations.damaged }} 1/0
  • {{ ::replay.translations.damageAssisted.ownLabel }} 13844
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 4,99
Credits With Premium
Received 131 160 131 160
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -1,505 -1,505
Auto-resupply ammunition -1,680 0 -1,680 0
Auto-resupply consumables -43,000 0 -43,000 0
 
Total: 84,975 0 150,555 0
Time
  • Starting time 22:37
  • Battle duration 10 min 47 s
  • Time of destruction -
Experience
Received 1 672 84     1 672 84
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 251       251  
 
 
Total: 3 595 168 5 267 252
  • Version: 1.14.1.4
  • Server game time: 2021-12-07 22:37
  • Spawn: II
  • Battle type: Regular
  • Uploaded: WalkerMH

Replay description

I started circulating at the middle to make the enemies think that I suck at spotting and encourage them to get closer. My team started complaining a lot, so I thought enemies are distracted too and that's when I jumped into spotting. What happend next? See yourself!

Replay's comments (0)