Char Futur Crazy Carry
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Spotter
Spotter
Spot enemy vehicles, enabling your allies to cause 1,000 HP of damage in one battle.
• Win the battle.
• The series is extended for every 1,000 HP of damage caused by allies to enemy vehicles spotted by you in one battle.
• Every vehicle has its own series.
• Only the longest series is counted.
• Can be obtained in Random Battles only.
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
120 072
6 382
Pascucci's Medal
Pascucci's Medal
Destroy 2 enemy SPGs in one battle.
• Drive a tank or a tank destroyer.
• Can be obtained in Random Battles only.
Pool's Medal
Pool's Medal
Awarded for destroying 10 or more enemy tanks and self-propelled guns with any vehicle. The targets must be at least tier four enemy vehicles. Lafayette G. Pool is widely recognized as the U.S. tank ace of aces, credited with 12 confirmed tank kills and 258 total armored vehicle and self-propelled gun kills.
Tanker-Sniper
Tanker-Sniper
Cause the highest damage per battle at a distance of at least 300 meters.
• Fire at least 8 shots.
• Firing accuracy must be at least 85% per battle.
• At least 80% of hits must cause damage, including damage to enemy vehicles and modules.
• Damage caused from a distance of more than 300 meters must exceed the hit points of the player's vehicle, at least 1,000 HP.
• The player must not hit any allies with direct shots.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ghost Town – Encounter
Ghost Town
Char Futur 4
Char Futur 4
Diesel_stinks [H-DRA]
09.12.2021 12:56
Without Premium With Premium
Credits 78 095 78 095
Experience (x{2} for the first win in a day) 4306 6382
Detailed Report
Statistics for Diesel_stinks
Battle efficiency Σ: 10 8285 13 2 1537 8 -
  • TCofB Progetto CC55 mod. 54 1 1 3
  • jeff2brugges Jagdtiger 2 5
  • Lucky_the_Leprechaun4 [Y0Y0] FV217 Badger 1 4
  • Ninodor [H_O_D] T34
  • bartbart_steel [N_3] 50TP Tyszkiewicza 1 2
  • Rotkiv81 К-91-ПТ 1
  • Zizibius [CHITO] Panther II 4 4
  • Versi604 SU-14-2 1 1 1
  • Radoslaw3 M53/M55 1 2
  • Never_Given [BO_80] 122 TM 1 2
  • sugi00 IS-7
  • mnechita [W_BRO] Centurion Action X
  • PROROKSVK M40/M43
  • biscuit6 E 75 1 1
  • ZeRsCh86 [POTAT] Conqueror 1
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{{ ::player.platoon }} {{ ::player.username }} {{ ::player.tank }} {{ ::player.damageDealt }} {{ ::player.frags }} {{ ::player.xp }} {{ ::player.achievements.length }}
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{{ replay.detailedPerformance.tank }}
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  • {{ ::replay.translations.shots.fired }} {{ replay.detailedPerformance.vehicleShots }}
  • {{ ::replay.translations.shots.hits }} {{ replay.detailedPerformance.vehicleHits }}/{{ replay.detailedPerformance.vehiclePierces }}
  • {{ ::replay.translations.shots.heHits }} {{ replay.detailedPerformance. vehicleHeHits}}
  • {{ ::replay.translations.damageDealt.total }} {{ replay.detailedPerformance.damageDealt }}
  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
{{ ::replay.translations.close }}
Statistics
  • {{ ::replay.translations.shots.fired }} 30
  • {{ ::replay.translations.shots.hits }} 26/26
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 8285
  • {{ ::replay.translations.damageDealt.sniper }} 2443
  • {{ ::replay.translations.received.label }} 5
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 2
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 0
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 8
  • {{ ::replay.translations.damaged }} 11/10
  • {{ ::replay.translations.damageAssisted.ownLabel }} 1537
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/30
  • {{ ::replay.translations.mileage.label }} 5,79
Credits With Premium
Received 78 095 78 095
Action / Personal missions payout 2 929 2 929
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -8,870 -8,870
Auto-resupply ammunition -61,430 0 -61,430 0
Auto-resupply consumables -20,000 0 -20,000 0
 
Total: -9,276 0 29,772 0
Time
  • Starting time 12:56
  • Battle duration 14 min 7 s
  • Time of destruction -
Experience
Received 2 075 104     2 075 104
Fine for causing damage to allies 0 0
Award for the first victory each day x2 x2     x2 x2
Bonus for Premium vehicle tier 156       156  
 
 
Total: 4 306 208 6 382 312
  • Version: 1.15.0
  • Server game time: 2021-12-09 12:56
  • Spawn: II
  • Battle type: Regular
  • Uploaded: Diesel_stinks

Replay description

Weak own team, even weaker enemy team explaining this carry...

Replay's comments (6)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-12-09 в 17:39
  • #2 This guy writes the same everywhere on each replay :) he is pathetic
    Mario78sc 2021-12-10 в 13:38
  • #3 Your replay has been converted to video and can be found at: https://youtu.be/lkyNHCFZJBU
    General_Disturbance 2022-03-18 в 15:21
  • #4 Poor unfair antisocial human waste! You ruined my game! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about your attitude! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2023-11-20 в 18:17
  • #5 You did it again!
    ok30 2023-11-20 в 18:18
  • #6 Poor unfair antisocial human waste! Everybody can use gold ammunition, but only poor unfair assholes do it! Are you so unskilled that you need to use gold ammunition to compete with others? Oh yes, you are! Sorry, I shouldn't have asked! For an unfair antisocial gold ammunition asshole, your statistics are quite poor!
    ok30 2023-11-20 в 18:18