S. Conq 6.2k dmg 7 kills. taking them one at a time
Personal Score
Team Score
Detailed Report
Victory
I class
Hand of God
Hand of God
Survive and win the battle, having received damage from at least four different enemy vehicles.
• Only hits that caused damage are included.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
100 726
9 085
7
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Lakeville – Standard
Lakeville
Super Conqueror
Super Conqueror
zijing_98
12.12.2021 14:40
Without Premium With Premium
Credits 56 907 56 907
Experience 8479 9085
Detailed Report
Statistics for zijing_98
Battle efficiency Σ: 7 6202 4 1820 311 1 -
  • ChanhS2Neo [F--U] Super Conqueror 1 1
  • MadmanStolzen Caliban 1 2
  • putsov 60TP Lewandowskiego 1 1
  • laguna2521 [PHAT] Tortoise 1 3
  • DABMON [BKK_D] WZ-111 1 4
  • tor2545_fighter T34 B 1 1
  • ReNoVaTiOx Object 703 II 2 3
  • lllVlll T26E5 Patriot
  • Love_Rogers Bat.-Châtillon Bourrasque 1
  • ranezz T-62A 4 2
  • Rookie Kunze Panzer
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  • {{ ::replay.translations.damageDealt.sniper }} {{ replay.detailedPerformance.sniperDamageDealt }}
  • {{ ::replay.translations.received.label }} {{ replay.detailedPerformance.vehicleIncomingHits }}
  • {{ ::replay.translations.received.pierces }} {{ replay.detailedPerformance.piercedReceived }}
  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
  • {{ ::replay.translations.damaged }} {{ replay.detailedPerformance.vehicleDamaged }}/{{ replay.detailedPerformance.vehicleKilled }}
  • {{ ::replay.translations.damageAssisted.label }} {{ replay.detailedPerformance.vehicleDamageAssist }}
  • {{ ::replay.translations.damageStunned.label }} {{ replay.detailedPerformance.vehicleDamageAssistStun }}
  • {{ ::replay.translations.stunsCaused }} {{ replay.detailedPerformance.vehicleStunsCaused }}
  • {{ ::replay.translations.capture }} {{ replay.detailedPerformance.vehicleBaseCapture }}/{{ replay.detailedPerformance.vehicleBaseDef }}
  • {{ ::replay.translations.mileage.label }} {{ replay.detailedPerformance.vehicleMileage }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 24/18
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6202
  • {{ ::replay.translations.damageDealt.sniper }} 765
  • {{ ::replay.translations.received.label }} 12
  • {{ ::replay.translations.received.pierces }} 3
  • {{ ::replay.translations.received.noDamage }} 8
  • {{ ::replay.translations.received.he }} 2
  • {{ ::replay.translations.received.blocked }} 1820
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 1
  • {{ ::replay.translations.damaged }} 9/7
  • {{ ::replay.translations.damageAssisted.ownLabel }} 311
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 60/0
  • {{ ::replay.translations.mileage.label }} 1,5
Credits With Premium
Received 56 907 56 907
Action / Personal missions payout 15 365 15 365
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -15,326 -15,326
Auto-resupply ammunition -103,320 0 -103,320 0
Auto-resupply consumables 0 0 0 0
 
Total: -46,374 0 -17,920 0
Time
  • Starting time 14:40
  • Battle duration 7 min 39 s
  • Time of destruction 7 min 38 s
Experience
Received 1 211 61     1 211 61
Fine for causing damage to allies 0 0
Action / Personal missions payout 7 268 0     7 268 0
 
 
Total: 8 479 61 9 085 92
  • Version: 1.15.0
  • Server game time: 2021-12-12 14:40
  • Spawn: II
  • Battle type: Regular
  • Uploaded: zijing_98

Replay description

hulldown game is fun?

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