6500 dmg 9kills Master + 2v6 win
Personal Score
Team Score
Detailed Report
Victory
Ace Tanker
Bruiser
Bruiser
Damage enemy vehicles' modules or injure crew members at least five times in a battle.
• Modules damaged by fire are counted.
• Can be obtained in Random Battles only.
Duelist
Duelist
Destroy at least two enemy vehicles that caused damage to your vehicle in the battle.
• Damage to modules is included.
• Ricochet and non-penetration are not included.
• Can be obtained in Random Battles only.
Shellproof
Shellproof
Have total damage blocked by armor exceed the hit points of your vehicle.
• Survive the battle.
• Can be obtained in Random Battles only.
Fire for Effect
Fire for Effect
Cause more damage to enemy vehicles than the hit points of your vehicle.
• Damage caused by ramming or setting enemy vehicle on fire is included.
• Unavailable for SPGs.
• Can be obtained in Random Battles only.
269 352
20 184
Radley-Walters' Medal
Radley-Walters' Medal
Awarded to players in the 5th or higher tier for destroying 8 or 9 enemy vehicles in one battle. Sydney Valpy Radley-Walters was a Canadian tank ace of the 27th Armored Regiment. In 1944–1945 he destroyed 18 German vehicles with his Sherman Firefly.
High Caliber
High Caliber
• Caused damage must be at least 20% of the total HP of enemy vehicles.
• Caused damage should be at least 1,000 HP.
• The player must not hit any allies by direct shots.
• If two or more players have caused equal damage to enemy vehicles, the achievement is awarded to the player who earned more XP for the battle.
• Can be obtained in Random Battles only.
Cool-Headed
Cool-Headed
Survive at least 10 ricochets and non-penetrations in a row from enemy players.
Spartan
Spartan
Survive a ricochet or non-penetrating shot from an enemy player. Your vehicle must have less than 10% of its hit points (HP) left and you must survive the battle.
Top Gun
Top Gun
Destroy more enemy vehicles than any other player in your team during the battle (at least 6). If two or more players have destroyed equal amount vehicles, the achievement is granted to the player who has earned more XP for the battle, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Steel Wall
Steel Wall
Receive the most hits (at least 11) of any player on your team, with potential damage of at least 1,000 HP, and survive. If two or more players have equal amount of hits, the achievement is granted to the player with the highest potential damage. If two or more players have equal amount of potential damage, the achievement is granted to the player who has earned more XP, including additional XP provided to Premium account users. If the amount of XP is equal as well, the achievement is not granted.
Ensk – Standard
Ensk
M-IV-Y
M-IV-Y
hugo456
12.12.2021 19:26
Without Premium With Premium
Credits 113 775 113 775
Experience 19256 20184
Detailed Report
Statistics for hugo456
Battle efficiency Σ: 9 6554 10 4250 - - -
  • wimat Nashorn 1
  • Rapunsletje [NED-1] T-54 first prototype 1 2 4
  • JinHoo Super Hellcat 1
  • zakrets Super Hellcat 3 2
  • ilektrologos [NO_BS] Hotchkiss EBR 1
  • Jens56 [MVC] M24E2 Super Chaffee 1
  • YoggiBeer Tiger I 8 3 5
  • Kros_10 P.43 bis 2 3
  • l_ubko Object 252U 4 1 3
  • DavidRon_727 Ikv 65 Alt II 1 2
  • sokkala [ALT3Y] VK 30.02 (D) 1 1
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  • {{ ::replay.translations.received.noDamage }} {{ replay.detailedPerformance.noDamageShotsReceived }}
  • {{ ::replay.translations.received.he }} {{ replay.detailedPerformance.heHitsReceived }}
  • {{ ::replay.translations.received.blocked }} {{ replay.detailedPerformance.damageBlockedByArmor }}
  • {{ ::replay.translations.friendlyFire }} {{ replay.detailedPerformance.vehicleTKString }}
  • {{ ::replay.translations.spotted }} {{ replay.detailedPerformance.vehicleSpotted }}
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Statistics
  • {{ ::replay.translations.shots.fired }} 25
  • {{ ::replay.translations.shots.hits }} 24/23
  • {{ ::replay.translations.shots.heHits }} 0
  • {{ ::replay.translations.damageDealt.total }} 6554
  • {{ ::replay.translations.damageDealt.sniper }} 0
  • {{ ::replay.translations.received.label }} 22
  • {{ ::replay.translations.received.pierces }} 5
  • {{ ::replay.translations.received.noDamage }} 17
  • {{ ::replay.translations.received.he }} 0
  • {{ ::replay.translations.received.blocked }} 4250
  • {{ ::replay.translations.friendlyFire }} 0/0
  • {{ ::replay.translations.spotted }} 0
  • {{ ::replay.translations.damaged }} 10/9
  • {{ ::replay.translations.damageAssisted.ownLabel }} 0
  • {{ ::replay.translations.damageStunned.ownLabel }} 0
  • {{ ::replay.translations.stunsCaused }} 0
  • {{ ::replay.translations.capture }} 0/0
  • {{ ::replay.translations.mileage.label }} 1,24
Credits With Premium
Received 113 775 113 775
Action / Personal missions payout 81 623 81 623
 
Fine for causing damage to allies 0 0
Compensation for damage caused by allies 0 0
 
Auto-repair vehicle -7,859 -7,859
Auto-resupply ammunition -59,075 0 -59,075 0
Auto-resupply consumables 0 0 0 0
 
Total: 128,464 0 202,418 0
Time
  • Starting time 19:26
  • Battle duration 5 min 46 s
  • Time of destruction 5 min 45 s
Experience
Received 1 856 93     1 856 93
Fine for causing damage to allies 0 0
Action / Personal missions payout 16 704 500     16 704 500
Bonus for Premium vehicle tier 278       278  
For playing in a Platoon 418     418
 
 
Total: 19 256 593 20 184 640
  • Version: 1.15.0
  • Server game time: 2021-12-12 19:26
  • Spawn: I
  • Battle type: Regular
  • Uploaded: hugo456

Replay description

11:09 : 2v6 start
11:08 : I kill one enemy (2v5) (4kills)
11:03 : I am in 1v2 vs OBJ 252U (1000hp) and IKV 65 II (300hp) with 500hp
10:58 : I kill the IKV 65 II (5kills)
10:46 : OBJ 252U shoot me (22 hp left) --> I go face to face
10:40 : Super hellcat come (2v4 my mate come back to me)
10:31 : I kill the super hellcat (7 kills) (2v3)
10:16 : 2 ennemy spawn (Tiger 1 (full life) and Nashorn (low hp))
10:11 : I kill the OBJ 252U (8kills) (2v2)
9:26 : My mate kill the Nashorn (2v1)
9:18 : I kill the Tiger 1 (2v0)
9:18 : The game end (WIN)

Replay's comments (1)

  • #1 Poor unfair antisocial human waste! Using gold ammunition is just unfair and antisocial! What is armour good for if unfair player like you use gold ammunition? Think about yourself! You ruin other people's game with your unfair and antisocial behaviour! This is a game. Play fair!
    ok30 2021-12-12 в 19:52